mp4-atom

Crates.iomp4-atom
lib.rsmp4-atom
version0.3.0
sourcesrc
created_at2024-09-02 21:23:01.953708
updated_at2024-10-18 00:04:58.574935
descriptionA MP4/ISOBMFF atom decoder and encoder
homepage
repositoryhttps://github.com/kixelated/mp4-atom
max_upload_size
id1361081
size249,663
(kixelated)

documentation

README

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mp4-atom

This library provides encoding for the ISO Base Media File Format (ISO/IEC 14496-12). It's meant to be low level, performing encoding/decoding of the binary format without validation or interpretation of the data. You have to know what boxes to expect!

Atoms

MP4 files are made up of atoms, which are boxes of data. They have an upfront size and a 4-byte code to identify the type of box. Examples include moov, mdat, trak, etc.

Unfortunately, the specification is quite complex and often gated behind a paywall. Using this library does require some additional knowledge of the format otherwise you should use a higher level library.

See the documentation.

Examples

Decoding/encoding a byte buffer

use bytes::{Bytes, BufMut};
use mp4_atom::{Any, Encode, Decode, Ftyp};

 // A simple ftyp atom
let mut input = Bytes::from_static(b"\0\0\0\x14ftypiso6\0\0\x02\0mp41");
let atom = Any::decode(&mut input.clone())?;

// Make sure we got the right atom
assert_eq!(atom, Ftyp {
   major_brand: b"iso6".into(),
   minor_version: 512,
   compatible_brands: vec![b"mp41".into()],
}.into());

// Encode it back
let mut output = BufMut::new();
atom.encode(&mut output)?;

assert_eq!(input, output.freeze());

Synchronous IO

NOTE: reading a Mdat atom will read the entire contents into memory. See the next example to avoid this.

use mp4_atom::{Any, ReadFrom, WriteTo, Ftyp};

let mut reader = std::io::stdin();
let atom = Any::read_from(&mut reader)?;

// Make sure we got the right atom
assert_eq!(atom, Ftyp {
   major_brand: b"iso6".into(),
   minor_version: 512,
   compatible_brands: vec![b"mp41".into()],
}.into());

// Encode it back to a Write type
let writer = std::io::stdout();
atom.write_to(&mut writer)?;

Handling large atoms

To avoid reading large files into memory, you can call Header::read_from manually:

use mp4_atom::{Atom, Any, Header, ReadFrom, ReadAtom, WriteTo, Ftyp, Moov};

let mut reader = std::io::stdin();

let header = Header::read_from(&mut reader)?;
match header.kind {
  Ftyp::KIND => {
    let ftyp = Ftyp::read_atom(&header, &mut reader)?;

     // Make sure we got the right atom
     assert_eq!(ftyp, Ftyp {
       major_brand: b"iso6".into(),
       minor_version: 512,
       compatible_brands: vec![b"mp41".into()],
     });
   },
   Moov::KIND => {
     // Manually decode the moov
     match header.size {
       Some(size) => { /* read size bytes */ },
       None => { /* read until EOF */ },
     };
   },
   _ => {
     // You can also use Any if you prefer
     let any = Any::read_atom(&header, &mut reader)?;
     println!("Unknown atom: {:?}", any);
   }
};

Asynchronous IO

Enable using the tokio feature. It's the same as the above two but using the AsyncReadFrom, AsyncWriteTo, and AsyncReadAtom traits instead.

There's also the bytes features which enables encoding for Bytes and BytesMut from the bytes crate, often used with tokio.

Commit count: 12

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