Crates.io | nearly |
lib.rs | nearly |
version | 0.4.0 |
source | src |
created_at | 2023-03-14 20:47:45.210634 |
updated_at | 2024-04-08 18:46:52.916257 |
description | Compare IEEE floating point types |
homepage | |
repository | https://github.com/se-mo/nearly |
max_upload_size | |
id | 810138 |
size | 428,535 |
Compare IEEE floating point types by nearly comparisons.
When comparing floating point types, because of their limited precision, they might not be exactly identical. Consider the following example, where a and b appear to be identical, but they are not:
let a: f32 = 1.0 + 1.04 + 1.1;
let b: f32 = 3.14;
assert!(a == b); // <-- PANICS
This crate provides macros to perform a comparison with some tolerance.
use nearly::nearly;
assert!( nearly!(a == b) ); // <-- OK
The easiest way to use nearly comparisons is by invoking the nearly!
macro. The macro returns
a boolean whether the comparison is true or false by using the provided tolerance.
The comparison can be:
a == b
for testing whether a is nearly equal to ba != b
for testing whether a is not nearly equal to ba < b
for testing whether a is strict less than b but not nearly equal to ba <= b
for testing whether a is strict less than b or nearly equal to ba > b
for testing whether a is strict greater than b but not nearly equal to ba >= b
for testing whether a is strict greater than b or nearly equal to bThe tolerance used can be:
eps
for an absolute epsilon toleranceulps
for an ulps based tolerancetol
for an absolute epsilon and ulps based tolerancedefault
for an absolute epsilon and ulps based tolerance using default valuesHere are some example calls:
use nearly::{nearly, Tolerance};
let a: f32 = 1.0 + 1.04 + 1.1;
let b: f32 = 3.14;
// use absolute epsilon tolerance
nearly!(a == b, eps = 0.001);
// use ulps based tolerance
nearly!(a == b, ulps = 5);
// use absolute epsilon and ulps based tolerance
nearly!(a == b, eps = 0.001, ulps = 5);
nearly!(a == b, tol = Tolerance::new(0.001, 5));
// use default absolute epsilon and default ulps based tolerance
nearly!(a == b);
There is also an assert_nearly!
and debug_assert_nearly!
macro you can use that panic if the
nearly comparison evaluates to false. The signature is the same as for the nearly!
macro.
use nearly::{assert_nearly, debug_assert_nearly, Tolerance};
assert_nearly!(a == b, eps = 0.001);
assert_nearly!(a == b, ulps = 5);
assert_nearly!(a == b, eps = 0.001, ulps = 5);
assert_nearly!(a == b, tol = Tolerance::new(0.001, 5));
assert_nearly!(a == b);
debug_assert_nearly!(a == b, eps = 0.001);
debug_assert_nearly!(a == b, ulps = 5);
debug_assert_nearly!(a == b, eps = 0.001, ulps = 5);
debug_assert_nearly!(a == b, tol = Tolerance::new(0.001, 5));
debug_assert_nearly!(a == b);
The nearly functionality is also implemented for a variety of other types holding floats like containers, maps, pointers or tuples. Here is an example of comparing two arrays of floats.
use nearly::nearly;
let a: [f32; 4] = [1.1, 2.2, 2.2, 4.4];
let b: [f32; 4] = [1.1, 2.2, 3.3, 4.4];
nearly!(a <= b, eps = 0.001, ulps = 5);
The easiest way to add nearly comparison to your own types is by deriving the nearly traits.
Just derive NearlyEq
and NearlyOrd
to get full support on your type.
use nearly::{assert_nearly, NearlyEq, NearlyOrd};
#[derive(Debug, NearlyEq, NearlyOrd)]
struct Point {
x: f32,
y: f32,
}
let a = Point { x: 1.23, y: 4.56 };
let b = Point { x: 1.23, y: 4.567 };
assert_nearly!(a == b, eps = 0.01);
assert_nearly!(a <= b, eps = 0.01);
To use the assert_nearly!
and debug_assert_nearly!
macros, your type must also implement
the Debug trait.
You can derive the following traits:
NearlyEqEps
: enables nearly support with absolute epsilon toleranceNearlyEqUlps
: enables nearly support with ulps based toleranceNearlyEqTol
: enables nearly support with absolute epsilon and ulps based tolerancesNearlyEq
: enables nearly support with absolute epsilon and ulps based tolerances
with default valuesNearlyOrdEps
: enables nearly ordering support with absolute epsilon toleranceNearlyOrdUlps
: enables nearly ordering support with ulps based toleranceNearlyOrdTol
: enables nearly ordering support with absolute epsilon and ulps based tolerancesNearlyOrd
: enables nearly ordering support with absolute epsilon and ulps based tolerances
with default values