| Crates.io | normal_map |
| lib.rs | normal_map |
| version | 0.2.1 |
| created_at | 2020-09-19 22:21:27.817015+00 |
| updated_at | 2020-09-21 22:35:51.147681+00 |
| description | A struct that maps a range of values to the normalized range [0.0, 1.0] |
| homepage | |
| repository | https://github.com/BillyDM/normal_map |
| max_upload_size | |
| id | 290552 |
| size | 73,862 |
A Rust helper than maps ranges of values to and from the normalized range [0.0, 1.0] using various gradients, useful for DSP applications.
(currently in beta)
LinearMap - Linear mapping. This can use either generic or decibel units.PowerMap - Exponential mapping where the normalized value is raised to the supplied exponent. This can use either generic or decibel units.Log2Map - Logarithmic mapping using log2. This is useful for frequency (Hz) values.Discrete - Discrete isize integer mapping. A supplied enum may also be used as well as long as it implements From<isize> + Into<isize> + Copy + Clone. This mapper has methods for converting to and from either float values or isize/enum values.Add normal_map as a dependency in your Cargo.toml:
normal_map = 0.2
// Import normal mappers that use internal f32 values.
// (f64 is available as well)
use normal_map::f32::*;
// Linear mapper
let lin_map = LinearMap::new(-50.0, 50.0, Unit::Generic);
assert!((lin_map.normalize(25.0) - 0.75).abs() <= 0.0001);
assert!((lin_map.denormalize(0.25) - (-25.0)).abs() <= 0.0001);
// Efficiently map an array/slice of values.
let in_normals = [0.0f32, 1.0, 0.25, -0.25];
let mut out_values = [0.0f32; 4];
lin_map.denormalize_array(&in_normals, &mut out_values);
// Generic type for any mapper
let normal_map = NormalMap::discrete::<isize>(-5, 5);
assert!((normal_map.normalize(3 as f32) - 0.8).abs() <= 0.0001);