nucleic-acid

Crates.ionucleic-acid
lib.rsnucleic-acid
version0.1.1
sourcesrc
created_at2017-04-23 05:55:44.049775
updated_at2017-05-31 06:15:36.501413
descriptionImplementations of Suffix Array, Burrows-Wheeler Transform and FM-index
homepage
repositoryhttps://github.com/Wafflespeanut/nucleic-acid
max_upload_size
id11627
size46,417
Ravi Shankar (wafflespeanut)

documentation

https://wafflespeanut.github.io/nucleic-acid/

README

nucleic-acid

This Rust library has some of the bioinformatics stuff I'd written for playing with DNA sequences. It has the following implementations:

  • BWT - for generating the Burrows-Wheeler Transform (for the given text) using a suffix array (constructed by the induced sorting method with O(n) space in O(n) time).
  • FM-Index - It uses the BWT to count/get the occurrences of substrings in O(1) time. This is the backbone of sequence alignment (note that it's unoptimized in terms of memory).
  • Bits Vector - DNA sequences are almost always a bunch of ATCGs. Using 2 bits to represent a nucleotide instead of the usual byte (8 bits) could save a lot of memory! BitsVec provides a generic interface for stuff that have a known bit range.

Usage

Add this to your Cargo.toml

nucleic-acid = "0.1"

See the documentation for exact usage and detailed examples.

Motivation

The implementations for BWT and FM-index have already been provided by the awesome rust-bio library. But, that's not great for large datasets (~4 GB). This library was written to handle such datasets efficiently.

Benchmarks

BitsVec

Note that BitsVec is a lot slower compared to Vec, because, we can't move pointers by bits, and so we gotta do some shifting and bitwise stuff to achieve this. That's at least 7-10 additional operations (per function call) in addition to the pointer read/write. So, it's slow.

bench_1_bits_vec_fill_with_1000_elements  ... bench:       1,961 ns/iter (+/- 142)
bench_1_bits_vec_get_1000_ints            ... bench:      26,429 ns/iter (+/- 281)
bench_1_bits_vec_push_1000_ints           ... bench:       8,574 ns/iter (+/- 1,409)
bench_1_bits_vec_set_1000_ints            ... bench:      31,423 ns/iter (+/- 948)
bench_22_bits_vec_fill_with_1000_elements ... bench:       1,422 ns/iter (+/- 184)
bench_22_bits_vec_get_1000_ints           ... bench:      28,098 ns/iter (+/- 458)
bench_22_bits_vec_push_1000_ints          ... bench:      11,701 ns/iter (+/- 3,853)
bench_22_bits_vec_set_1000_ints           ... bench:      32,632 ns/iter (+/- 1,032)
bench_40_bits_vec_fill_with_1000_elements ... bench:       1,941 ns/iter (+/- 123)
bench_40_bits_vec_get_1000_ints           ... bench:      27,771 ns/iter (+/- 2,613)
bench_40_bits_vec_push_1000_ints          ... bench:      13,475 ns/iter (+/- 5,716)
bench_40_bits_vec_set_1000_ints           ... bench:      32,786 ns/iter (+/- 1,649)
bench_63_bits_vec_fill_with_1000_elements ... bench:       3,078 ns/iter (+/- 273)
bench_63_bits_vec_get_1000_ints           ... bench:      29,247 ns/iter (+/- 2,903)
bench_63_bits_vec_push_1000_ints          ... bench:      20,756 ns/iter (+/- 2,717)
bench_63_bits_vec_set_1000_ints           ... bench:      34,674 ns/iter (+/- 2,819)

As you may notice, this becomes inefficient once you approach the size of usize (in my case, pushing 63 bit values is a lot slower than pushing 22 or 40 bit values).

suffix_array

Since the induced sorting method is O(n), it's a lot faster than the usual O(nlogn) sorting, and it's also memory efficient.

bench_sort_rotations_1000_random_values         ... bench:     292,912 ns/iter (+/- 24,688)
bench_suffix_array_1000_random_values           ... bench:     100,227 ns/iter (+/- 16,021)

FMIndex

FM-index is very fast in its construction and getting, but it consumes a lot of memory (almost the same as the suffix array). There are multiple ways to optimize this (I'll try to do it in the future).

bench_fm_index_1000_random_values_constructor   ... bench:     115,514 ns/iter (+/- 20,053)
bench_fm_index_1000_random_values_get_100_chars ... bench:       1,094 ns/iter (+/- 78)
Commit count: 80

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