| Crates.io | oak-d |
| lib.rs | oak-d |
| version | 0.0.1 |
| created_at | 2025-10-20 14:45:40.881989+00 |
| updated_at | 2026-01-23 04:21:08.906853+00 |
| description | High-performance incremental D language parser for the oak ecosystem with flexible configuration, supporting systems programming and native development. |
| homepage | https://github.com/ygg-lang/oaks |
| repository | https://github.com/ygg-lang/oaks |
| max_upload_size | |
| id | 1892034 |
| size | 99,289 |
High-performance incremental D parser for the oak ecosystem with flexible configuration, optimized for code analysis and compilation.
Oak D is a robust parser for D, designed to handle complete D syntax including modern features like templates, mixins, and functional programming constructs. Built on the solid foundation of oak-core, it provides both high-level convenience and detailed AST generation for code analysis and compilation.
Basic example:
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new(r#"
import std.stdio;
void main() {
writeln("Hello, World!");
}
"#);
let result = parser.parse(&source, &[], &mut session);
println!("Parsed D program successfully.");
Ok(())
}
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new("import std.stdio;\n\nvoid main() {\n writeln(\"Hello, World!\");\n}");
let result = parser.parse(&source, &[], &mut session);
println!("Parsed D program successfully.");
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new(r#"
class MyClass(T) {
private T value;
this(T val) {
this.value = val;
}
T getValue() {
return value;
}
}
auto obj = new MyClass!int(42);
"#);
let result = parser.parse(&source, &[], &mut session);
println!("Parsed D program with classes and templates successfully.");
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new(r#"
int calculate(int a, int b, string operation) {
switch (operation) {
case "add": return a + b;
case "subtract": return a - b;
case "multiply": return a * b;
default: return 0;
}
}
"#);
let result = parser.parse(&source, &[], &mut session);
println!("Parsed D program with function declarations successfully.");
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new("void main() {}");
let result = parser.parse(&source, &[], &mut session);
// Token information is available in the parse result
use oak_d::{DLanguage, DParser};
use oak_core::{Parser, source::SourceText, parser::session::ParseSession};
let language = DLanguage::default();
let parser = DParser::new(&language);
let mut session = ParseSession::<DLanguage>::default();
let source = SourceText::new(r#"
void main() {
writeln("Hello, World!") // Missing semicolon
}
"#);
let result = parser.parse(&source, &[], &mut session);
if let Err(e) = result.result {
println!("Parse error: {:?}", e);
}
The parser generates a comprehensive AST with the following main structures:
Oak D integrates seamlessly with:
Check out the examples directory for comprehensive examples:
Contributions are welcome!
Please feel free to submit pull requests at the project repository or open issues.