obel

Crates.ioobel
lib.rsobel
version0.0.9
created_at2024-12-24 06:51:49.164739+00
updated_at2025-02-01 04:24:14.511399+00
descriptionA refreshingly simple data-driven game engine and app framework
homepagehttps://takulatech.net
repositoryhttps://github.com/takula-tech/nita-obel
max_upload_size
id1493691
size117,648
(takulatech)

documentation

https://obel.takulatech.net/docs

README

Obel Game Engine

license crates.io downloads docs.rs discord.online

Welcome to Obel, a high-performance, modular game engine written in Rust. Our engine is designed to empower developers with both productivity features and exceptional performance capabilities.

Getting Started

Example

// Coming soon!

Obel Crate

The obel crate serves as a convenient umbrella package that brings together all Obel components. It provides:

  • 🎮 A complete game engine setup with carefully chosen defaults
  • ⚙️ Configurable features through your project's Cargo.toml
  • 🔧 Flexibility to enable or disable specific engine capabilities

For more granular control, you can use individual Obel components:

  • Each core module is available as a separate crate on crates.io
  • Module crates follow the naming pattern: obe_*
  • Example: For the app module, use obe_app

Refer to Obel's Cargo.toml for a complete list of available features and modules.

Commit count: 85

cargo fmt