Crates.io | oil |
lib.rs | oil |
version | 0.1.0 |
source | src |
created_at | 2015-05-05 21:22:51.418896 |
updated_at | 2015-12-11 23:57:02.323352 |
description | User interface library oriented for games. It includes user interface languages. |
homepage | http://oil-lang.github.io/ |
repository | https://github.com/oil-lang/oil-rs |
max_upload_size | |
id | 2038 |
size | 94,097 |
Uil is a graphical user interface library for Rust with video games in mind. It is designed around three languages to describe your user interface:
Now you've got it right? It definitely looks pretty similar to HTML and CSS. Of course there's a non goal of redoing a web browser here. That's not the point.
This library's goals are completely different from a web browser engine such as servo. The key idea behind familiarity is the ease of learning while bringing (trying) the good part from web development for game development with Rust.
Okay, now a few more things to keep in mind before getting started:
[dependencies]
uil = "*"
For a concrete example, you should have a look at the examples in the examples/
folder.
This library does not allow to do many things right now. In the future, you'll have: