| Crates.io | omt |
| lib.rs | omt |
| version | 0.8.3-alpha |
| created_at | 2021-04-05 10:03:52.461799+00 |
| updated_at | 2023-01-29 21:09:09.573358+00 |
| description | A set of tiny tools mostly used for game development. A Texture atlas packer, a font converter, a pakfile creator. |
| homepage | https://github.com/AndreasOM/omt |
| repository | https://github.com/AndreasOM/omt |
| max_upload_size | |
| id | 379262 |
| size | 184,354 |
Omni-Mad Tools
A set of tiny tools used for game development.
Controls the conversion of source content into game data.
Combines textures into one (or more) texture atlases.
Creates a signed distance field (SDF) font from a font file, e.g. .ttf, o .otf.
Combines a list of files into a single pakfile.
Verifies, and copies (aka converts) a script. Currently very rough, only does a quick lua verification.
Verififes, and optionally optimizes shaders.
Converts a soundbank configurtion into a binary config file, and writes out a header (currently c++ only) so you can use #defined values instead of magic numbers.
Creates an AppIcon set from a single file. Mostly used to make development for Apple devices easier.