oneiroi

Crates.iooneiroi
lib.rsoneiroi
version0.0.0
created_at2025-05-21 17:54:20.613022+00
updated_at2025-05-21 17:54:20.613022+00
descriptionAn engine-agnostic node-based procedural modeling library.
homepage
repositoryhttps://github.com/oneiroilabs/oneiroi
max_upload_size
id1683737
size155,373
Joe (MrJoermungandr)

documentation

README

Oneiroi (WIP)

An engine-agnostic, node-based, non-destructive procedural modeling library written in Rust.

What does that mean?

After that buzzword bingo it is no bad idea to untangle that sentence and define the parts that make it up:

  • engine-agnostic: Oneiroi is optimized for real-time applications but just exposes the minimal API to allow easy integration into engines.
  • node-based: Users connect nodes that execute operations on data-types to build their 3D models.
  • non-destrictive: Every node can always be edited, changed or reconnected to alter the produced models.
  • modeling-library: As mentioned before this library enables you to build 3D-models. They can also be altered at runtime through exposed variables.
Commit count: 4

cargo fmt