| Crates.io | openmaths |
| lib.rs | openmaths |
| version | 0.2.4 |
| created_at | 2024-08-16 10:40:32.454916+00 |
| updated_at | 2025-08-09 22:39:12.436137+00 |
| description | Powerful Maths Library for Graphical Applications in Rust and OpenGeometry |
| homepage | |
| repository | https://github.com/OpenGeometry-io/OpenMaths |
| max_upload_size | |
| id | 1340249 |
| size | 138,592 |

OpenMaths is a mathematical library designed for graphical applications in Rust and OpenGeometry. It provides essential mathematical structures and operations, including vectors, matrices, and more, to facilitate complex calculations in graphics programming.
To use the OpenMaths library in your Rust project, add the following dependency to your Cargo.toml file:
[dependencies]
openmaths = "0.2.1"
Here is a simple example of how to use the Vector3 and Matrix3 structures in your Rust application:
use openmaths::{Vector3, Matrix3};
fn main() {
// Create a new Vector3
let mut vec = Vector3::new(1.0, 2.0, 3.0);
// Perform some operations
vec.add_scalar(5.0);
println!("Vector after adding scalar: {:?}", vec);
// Create a new Matrix3
let mut mat = Matrix3::identity();
// Perform matrix operations
mat.multiply_scalar(2.0);
println!("Matrix after multiplying by scalar: {:?}", mat);
}
This example demonstrates how to create a Vector3, perform operations on it, and create a Matrix3 with basic operations.
To build and run the OpenMaths library, follow these steps:
git clone
cd OpenMaths
cargo build
wasm-pack build --target web
``