Crates.io | oxygen_electron |
lib.rs | oxygen_electron |
version | 0.0.5 |
source | src |
created_at | 2018-11-06 19:50:32.777601 |
updated_at | 2018-11-11 22:16:44.38908 |
description | Oxygen Electron is a physics engine mainly developed for the Oxygen Game Engine. |
homepage | http://oxygen.avekvist.com/electron/ |
repository | https://github.com/Avekvist/oxygen-game-engine |
max_upload_size | |
id | 95090 |
size | 2,826 |
This engine is for handling all of the physics calculations. It will handle 3D simulations as well as 2D simulations. Linear forces, rotational forces. Implementations of springs, ropes and the like will lie within this library. Rigidbodies, ragdolls.
The current focus is on 2D physics. 3D physics will be implemented a time afterwards.
Have Rust setup and clone the repository. Start coding and have fun! I would recommend that you check out the list of issues to see what you could fix, and if you don't find anything interesting there, just go and check out the projects instead.
Otherwise, just issue your own bugs and features with the issue tracker. I'll be sure to check them out and tag them accordingly!