oxygen_emission

Crates.iooxygen_emission
lib.rsoxygen_emission
version0.0.5
sourcesrc
created_at2018-11-06 19:56:19.182001
updated_at2018-11-11 22:17:10.097925
descriptionOxygen Emission is a rendering engine mainly developed for the Oxygen Game Engine.
homepagehttp://oxygen.avekvist.com/emission/
repositoryhttps://github.com/Avekvist/oxygen-game-engine
max_upload_size
id95094
size3,066
Hampus Avekvist (seffradev)

documentation

README

Emission

The Rendering Engine

The rendering engine that handles window creation, context creation and contains all of the draw functions, model displaying and so on. It will handle both 2D and 3D assets.

Current focus

The current focus is on 2D rendering. 3D rendering will be implemented some time afterwards.

Future plans

  • Implementation of DirectX, Metal and Vulkan.
  • Shader implementations (Fragment, Vertex, Geometry, Tesselation, Compute and Primitive shaders).

How to contribute

Have Rust setup and clone the repository. Start coding and have fun! I would recommend that you check out the list of issues to see what you could fix, and if you don't find anything interesting there, just go and check out the projects instead.

Otherwise, just issue your own bugs and features with the issue tracker. I'll be sure to check them out and tag them accordingly!

Commit count: 0

cargo fmt