oxygen_wave

Crates.iooxygen_wave
lib.rsoxygen_wave
version0.0.5
sourcesrc
created_at2018-11-06 20:17:02.911351
updated_at2018-11-11 22:19:34.277124
descriptionOxygen Wave is an audio engine mainly developed for the Oxygen Game Engine.
homepagehttp://oxygen.avekvist.com/wave/
repositoryhttps://github.com/Avekvist/oxygen-game-engine
max_upload_size
id95101
size2,755
Hampus Avekvist (seffradev)

documentation

README

Wave

The Audio Engine

The Frequency Engine will handle 2D, 3D, Stereo and Mono sounds. With 2D- and 3D-audio, it will implement a positioning system using vectors from the maths library.

Note

It's currently not implemented in any way. It is a low priority part of the Oxygen Engine and will therefore take time before it is actually getting an implementation.

How to contribute

Have Rust setup and clone the repository. Start coding and have fun! I would recommend that you check out the list of issues to see what you could fix, and if you don't find anything interesting there, just go and check out the projects instead.

Otherwise, just issue your own bugs and features with the issue tracker. I'll be sure to check them out and tag them accordingly!

Commit count: 0

cargo fmt