pci_fetch
Get information about connected PCI devices; essentially "lspci" for Rust 🦀.
Usage
Add the following to your project's Cargo.toml file:
pci_fetch = "2.1.0"
Examples
use pci_fetch::classes::DeviceClass;
use pci_fetch::linux::*;
use pci_fetch::traits::*;
use std::path::PathBuf;
fn main() {
// Instantiate a new PCIDevice so we can get to know it a bit.
let mut device: PCIDevice = PCIDevice::new(PathBuf::from("/sys/bus/pci/devices/0000:00:02.0"));
// This little guy is important :)
device.init();
println!("Path: {:?}", device.path()); // e.g. /sys/bus/pci/devices/0000:00:02.0
println!("Address: {}", device.address()); // e.g. 00:02.0
println!("Class ID: {}", device.class_id()); // e.g. 03
println!("Class Name: {}", device.class_name()); // e.g. Display Controller
// Alternatively, we can get information on PCI devices through fetching them in bulk!
// Return a list of the available PCI devices of a specific class.
// Example: This should return all the available GPUs but with little amount of information.
let list: Vec<PCIDevice> = fetch_by_class(DeviceClass::DisplayController);
println!("{:?}", list);
// Return a list of the available PCI devices of a specific class with detailed information.
// Example: This should return all the available GPUs.
let gpus: Vec<PCIDevice> = fetch_by_class_detailed(DeviceClass::DisplayController);
println!("{:?}", gpus);
// Return a list of available PCI devices with detailed information.
let detailed_list: Vec<PCIDevice> = fetch_detailed();
println!("{:?}", detailed_list);
}
Platform Support
Platform |
Support |
Linux |
✓ |