| Crates.io | piston2d-graphics |
| lib.rs | piston2d-graphics |
| version | 0.45.0 |
| created_at | 2014-12-11 19:38:33.367321+00 |
| updated_at | 2024-09-17 12:05:45.874207+00 |
| description | A library for 2D graphics that works with multiple back-ends |
| homepage | https://github.com/pistondevelopers/graphics |
| repository | https://github.com/pistondevelopers/graphics.git |
| max_upload_size | |
| id | 526 |
| size | 137,858 |
A library for 2D graphics, written in Rust, that works with multiple back-ends.
Maintainers: @bvssvni
| Back-ends |
|---|
| opengl_graphics |
| gfx_graphics |
| glium_graphics |
Rust is programming language developed by Mozilla and the Rust community. It is fast, safe, concurrent and cross platform. Because of the many numbers of potential platforms (read: all kinds of computers), it would be nice to have a 2D graphics library that works with multiple back-ends, so you don't have to invent a new graphics engine for each platform you are working on.
To write your own back-end, use the Graphics trait. The Graphics trait implements default behavior for some methods,
which can be overridden for higher quality or better performance.
