pixl

Crates.iopixl
lib.rspixl
version0.2.0
created_at2025-12-02 12:38:59.110983+00
updated_at2025-12-06 13:45:14.41804+00
descriptionThe lightweight, powerful Rust game engine and rasterizer built from scratch
homepage
repositoryhttps://github.com/dylanopen/pixl
max_upload_size
id1961728
size85,140
dylancode (dylanopen)

documentation

https://docs.rs/pixl

README

Pixl

The lightweight, powerful Rust game engine and rasterizer built from scratch.

Pixl isn't like other game engines.

Instead of focusing on adding every possible feature under the sun, it focuses on doing a few things really well: the graphics.
Pixl is a 2D game engine and rasterizer written entirely in Rust from the ground up. It's designed to be lightweight, fast, and easy to use, making it ideal for small or medium-sized game and graphics projects which don't need the bloat.

Features

  • Lightweight - a tiny number of dependencies
  • Quick compile times
  • Easy to use API
  • 100% documentation coverage
  • Fully software rasterized - none of the pain of working with GPUs
  • Ecosystem of extension crates for additional functionality

Documentation

Commit count: 0

cargo fmt