procedural-grass

Crates.ioprocedural-grass
lib.rsprocedural-grass
version0.1.0
sourcesrc
created_at2024-02-17 08:45:36.499048
updated_at2024-02-17 08:45:36.499048
descriptionA procedural grass system for the Bevy game engine.
homepagehttps://bevy-procedural.org/grass
repositoryhttps://github.com/bevy-procedural/grass
max_upload_size
id1143103
size126,685
Eric Skaliks (Agapanthus)

documentation

https://docs.bevy-procedural.org/grass

README

Bevy Procedural Grass

The objective of the Bevy Procedural Project is to furnish a comprehensive suite of packages for the generation of procedural graphics, unified by a consistent API.

Bevy Procedural Project is concerned with generating procedural grass in 3d and 2d using realistic as well as more stylized approaches.

Run the editor example using cargo watch -w editor -s src -x "run -p editor".

WARNING: This repository is practically empty

The Bevy Procedural ecosystem is presently in its nascent phase. Expect frequent API modifications as it is under active development, with many features yet to be implemented. We highly encourage contributions to enrich the project!

License

The bevy-procedural packages are free, open source and permissively licensed. Except where noted (below and/or in individual files), all code in these repositories is dual-licensed, allowing you the flexibility to choose between:

Commit count: 0

cargo fmt