Crates.io | pstree |
lib.rs | pstree |
version | 0.1.1 |
source | src |
created_at | 2023-05-30 15:46:48.612414 |
updated_at | 2023-05-30 15:49:14.304967 |
description | Segment Tree of Placements |
homepage | |
repository | https://github.com/stavegan/pstree |
max_upload_size | |
id | 878027 |
size | 36,312 |
I consent to the transfer of this crate to the first person who asks help@crates.io for it.
The pstree
crate allows you to create an n
to k
segment tree of placements based on a key
in the range 0..=n
.
This key
will be used as the root and leaves of the tree.
So other vertices will be taken in the ranges 0..key
and key + 1..=n
.
The structure is designed to quickly respond to queries to change a vertex or edge in a weighted directed graph that allows edges of negative weight.
use pstree::PSTree;
fn main() {
let pstree = PSTree::new(3, 2, 0, 0);
let _shortest = pstree.update_vertex(1, 1);
let _shortest = pstree.update_edge(0, 1, 2);
}
The PSTree::new(3, 2, 0, 0)
creates a 3
by 2
tree of placements based on key 0
with initial value 0
:
0
├── 1
│ ├── 2
│ │ └── 0
│ └── 3
│ └── 0
├── 2
│ ├── 1
│ │ └── 0
│ └── 3
│ └── 0
└── 3
├── 1
│ └── 0
└── 2
└── 0
The pstree.update_vertex(1, 1)
updates vertex 1
with value 1
, so the distances will be recalculated, returning the shortest distance from key
of length k
:
0
├── 1
│ '-- 2
│ ' '-- 0
│ '-- 3
│ '-- 0
├── 2
│ ├── 1
│ │ '-- 0
│ └── 3
│ └── 0
└── 3
├── 1
│ '-- 0
└── 2
└── 0
The pstree.update_edge(0, 1, 2)
updates edge from 0
to 1
with value 2
, so the distances will be recalculated, returning the shortest distance from key
of length k
:
0
'-- 1
│ '-- 2
│ ' '-- 0
│ '-- 3
│ '-- 0
├── 2
│ ├── 1
│ │ └── 0
│ └── 3
│ └── 0
└── 3
├── 1
│ └── 0
└── 2
└── 0
[dependencies]
pstree = "0.1"
Licensed under either of
at your option.