| Crates.io | rating |
| lib.rs | rating |
| version | 0.1.0 |
| created_at | 2023-03-03 02:27:39.89737+00 |
| updated_at | 2023-03-03 03:16:44.866355+00 |
| description | A library that implements multiple rating systems and utilities for multiplayer games |
| homepage | |
| repository | https://github.com/bitten-cookie/rating |
| max_upload_size | |
| id | 799364 |
| size | 24,358 |
This library provides an easy and type-safe way to maintain player's ratings.
use rating::{CalculateRating, EloStrategy, GameResult, Rating};
fn main() {
let alice = Rating::from(1200);
let bob = Rating::from(1453);
let elo_calculator = EloStrategy::new(40);
// the game result it's seen from the first player perspective, in this case Alice
let (alice_new_rating, bob_new_rating) = elo_calculator.calculate(alice, bob, GameResult::Win);
println!("Alice: {alice_new_rating}");
println!("Bob: {bob_new_rating}");
// Alice: 1232.4
// Bob: 1420.6
}
Currently, it only implements the classical Elo rating system, widely used in the chess community.