Crates.io | ray_tracing_in_one_weekend |
lib.rs | ray_tracing_in_one_weekend |
version | 0.1.0 |
source | src |
created_at | 2021-06-18 09:08:18.004705 |
updated_at | 2021-06-18 09:08:18.004705 |
description | codes I wrote when learning ray tracing with the book ray tracing in one weekend |
homepage | |
repository | https://github.com/pathologyenigma/ray_tracing_in_one_weekend |
max_upload_size | |
id | 411684 |
size | 15,869,685 |
I've been learning graphics those days. And I found ray tracing in one weekend. I don't have the whole weekend, so I just read it whenever I have freetime. the examples just the main function codes in every chapter. I use git to store every chapter's code once. just like a homework for ray tracing in one weekend.
学光追的时候跟着ray tracing in one weekend 写的,整体代码逻辑跟原文差不多,为了适应rust的规范做了些许修改。权当是交作业。 之后还会继续跟着后面的两本书学下去。 每一章的代码需要回退到对应章节的提交才能正确的运行。