Crates.io | recursive_reference |
lib.rs | recursive_reference |
version | 0.3.0 |
source | src |
created_at | 2021-06-12 14:09:33.694993 |
updated_at | 2021-06-23 20:25:40.356821 |
description | This crate provides a way to walk on recursive structures easily and safely. |
homepage | |
repository | https://github.com/noamtashma/recursive_reference |
max_upload_size | |
id | 409348 |
size | 41,223 |
This crate provides a way to traverse recursive structures easily and safely. Rust's lifetime rules will usually force you to either only walk forward through the structure, or use recursion, calling your method recursively every time you go down a node, and returning every time you want to go back up, which leads to terrible code.
Instead, you can use the RecRef
type, to safely and dynamically walk up
and down your recursive structure.
documentation crates.io repository
enum List<T> {
Root(Box<Node<T>>),
Empty,
}
struct Node<T> {
value: T,
next: List<T>,
}
RecRef
directlyuse recursive_reference::*;
fn main() -> Result<(), ()> {
// crate a list to test
let node1 = Node {
value: 5,
next: List::Empty,
};
let mut node2 = Node {
value: 2,
next: List::Root(Box::new(node1)),
};
// create a `RecRef`
let mut rec_ref = RecRef::new(&mut node2);
// rec_ref is a smart pointer to the current node
assert_eq!(rec_ref.value, 2);
// move forward through the list
RecRef::extend_result(&mut rec_ref, |node| match &mut node.next {
List::Root(next_node) => Ok(next_node),
List::Empty => Err(()),
})?;
assert_eq!(rec_ref.value, 5); // now we're at the second node
// pop the `RecRef`, moving it back to the head
RecRef::pop(&mut rec_ref).ok_or(())?;
assert_eq!(rec_ref.value, 2);
Ok(())
}
RecRef
in a walker structuse recursive_reference::*;
struct Walker<'a, T> {
rec_ref: RecRef<'a, Node<T>>,
}
impl<'a, T> Walker<'a, T> {
/// Crates a new Walker
pub fn new(node: &'a mut Node<T>) -> Self {
Walker {
rec_ref: RecRef::new(node),
}
}
/// Returns `None` when at the tail end of the list.
/// Moves to the next node.
pub fn next(&mut self) -> Option<()> {
RecRef::extend_result(&mut self.rec_ref, |current| match &mut current.next {
List::Empty => Err(()),
List::Root(node) => Ok(node),
})
.ok()
}
/// Returns `None` when at the head of the list.
/// Goes back to the previous node.
pub fn prev(&mut self) -> Option<()> {
RecRef::pop(&mut self.rec_ref)?;
Some(())
}
/// Returns `None` when at the tail end of the list.
/// Returns `Some(reference)` where `reference` is a mutqable reference to the current value.
pub fn value_mut(&mut self) -> &mut T {
&mut self.rec_ref.value
}
}
fn main() -> Result<(), ()> {
// crate a list to test
let node1 = Node {
value: 5,
next: List::Empty,
};
let mut node2 = Node {
value: 2,
next: List::Root(Box::new(node1)),
};
// create a walker for the list
let mut walker = Walker::new(&mut node2);
// walker has mutable access to the node value
assert_eq!(*walker.value_mut(), 2);
// move to the next node
walker.next().ok_or(())?;
assert_eq!(*walker.value_mut(), 5);
assert_eq!(walker.next(), None); // currently at the end of the list
// move back
walker.prev().ok_or(())?;
assert_eq!(*walker.value_mut(), 2);
Ok(())
}
RecRef
you canUse the current reference (i.e, the top reference).
the RecRef
is a smart pointer to it.
Freeze the current reference
and extend the RecRef
with a new reference derived from it, using extend
and similar functions.
for example, push to the stack a reference to the child of the current node.
Pop the stack to get back to the previous reference, unfreezing it.
There are many alternatives to using RecRef
. They all have their upsides and downsides.
We only compare them to RecRef
, so we only list the downsides that RecRef
solves.
Many of these alternatives can be better, depending on the usecase. Here are they, roughly from the basic to the sophisticated:
Rc
and RefCell
based data structures can be convenient, but require overhead to store metadata and check it. They also make ownership bugs surface at runtime rather than compile time. (You might want to look at static-rc
, which is a crate that can improve this).qcell
crate and the ghost-cell
crate, and maybe even more
Interesting options.RecRef
ProsRecRef
can be used with any existing data structure, including any data structure
that is not written by you. RecRef
can work with plain structures, Rc
/RefCell
based structures, arena based structures, and so on. Although, working with plain structures is recommended.RecRef
incurs no space overhead to the structure.RecRef
is safe and doesn't panic.RecRef
does not tie it down, i.e, prevent you from splitting the structure's ownership.RecRef
ConsRecRef
only allows you to modify your structure at a single point at a time.
The RecRef
itself requires a space overhead the size of your path in the recursive structure when
traversing it. It also takes some time to pop and push elements to the vector.
This is the same overhead that is needed in every structure that doesn't have parent pointers.
The RecRef
is overall efficient, but internally pushes elements to a vector.
All code is tested with a real-world library under miri.
Since version "0.3.0", the library requires rust version 1.53 to compile correctly. If it is not present, use version "0.2.0".
Internally, RecRef
pushes and pops elements from a vector. That means that the library
requires an allocator to be present. In addition, it means that you might have latency problems if you're using a very large RecRef
.
This can be theoretically solved by switching the RecRef
to a low-latency stack.
The RecRef
type is implemented using unsafe rust, but provides a safe interface.
The RecRef
's methods' types guarantee that the references will always have a legal lifetime
and will respect rust's borrow rules, even if that lifetime is not known in advance.
The RecRef
obeys rust's borrowing rules, by simulating freezing. Whenever
you extend a RecRef
with a reference child_ref
that is derived from the current
reference parent_ref
, the RecRef
freezes parent_ref
, and no longer allows
parent_ref
to be used.
When child_ref
will be popped from the RecRef
,
parent_ref
will be allowed to be used again.
This is essentially the same as what would have happened if you wrote your functions recursively, but it's decoupled from the actual call stack.
Another important point to consider is the safety of
the actual call to extend
: see its documentation.
dual licensed with MIT and APACHE 2.0