Crates.io | relm |
lib.rs | relm |
version | 0.24.1 |
source | src |
created_at | 2017-03-20 03:43:35.980438 |
updated_at | 2023-05-20 22:20:55.730021 |
description | Asynchronous, GTK+-based, GUI library, inspired by Elm, written in Rust |
homepage | https://relm.antoyo.xyz/ |
repository | https://github.com/antoyo/relm |
max_upload_size | |
id | 9059 |
size | 79,169 |
= Relm
Asynchronous, GTK+-based, GUI library, inspired by Elm, written in Rust.
This library is in beta stage: it has not been thoroughly tested and its API may change at any time.
image:https://img.shields.io/github/workflow/status/antoyo/relm/CI[link="https://github.com/antoyo/relm/actions"] image:https://img.shields.io/badge/Relm-Tutorial-blueviolet[link="https://relm.antoyo.xyz/documentation/tutorial/"] image:https://img.shields.io/crates/v/relm.svg[link="https://crates.io/crates/relm"] image:https://img.shields.io/badge/rust-documentation-blue.svg[link="https://docs.rs/relm/"] image:https://img.shields.io/crates/d/relm.svg[link="https://crates.io/crates/relm"] image:https://img.shields.io/matrix/relm:matrix.org?logo=matrix[link="https://matrix.to/#/#relm:matrix.org?via=matrix.org"] image:https://img.shields.io/crates/l/relm.svg[link="LICENSE"] image:https://img.shields.io/badge/Donate-Patreon-orange.svg[link="https://www.patreon.com/antoyo"]
== Requirements
Since relm is based on GTK+, you need this library on your system in order to use it.
See https://www.gtk.org/docs/installations/[this page] for information on how to install GTK+.
== Usage
First, add this to your Cargo.toml
:
Next, add this to your crate:
Then, create your model:
The model contains the data related to a Widget
. It may be updated by the Widget::update
function.
Create your message enum
:
Messages are sent to Widget::update
to indicate that an event happened. The model can be updated when an event is received.
Create a struct
which represents a Widget
which contains the GTK+ widgets (in this case, the main window of the application) and the model:
To make this struct
a relm Widget
that can be shown by the library, implement the Update
and Widget
traits:
impl Update for Win { // Specify the model used for this widget. type Model = Model; // Specify the model parameter used to init the model. type ModelParam = (); // Specify the type of the messages sent to the update function. type Msg = Msg;
// Return the initial model.
fn model(_: &Relm<Self>, _: ()) -> Model {
Model {
}
}
// The model may be updated when a message is received.
// Widgets may also be updated in this function.
fn update(&mut self, event: Msg) {
match event {
Msg::Quit => gtk::main_quit(),
}
}
}
impl Widget for Win { // Specify the type of the root widget. type Root = Window;
// Return the root widget.
fn root(&self) -> Self::Root {
self.window.clone()
}
// Create the widgets.
fn view(relm: &Relm<Self>, model: Self::Model) -> Self {
// GTK+ widgets are used normally within a `Widget`.
let window = Window::new(WindowType::Toplevel);
// Connect the signal `delete_event` to send the `Quit` message.
connect!(relm, window, connect_delete_event(_, _), return (Some(Msg::Quit), Inhibit(false)));
// There is also a `connect!()` macro for GTK+ events that do not need a
// value to be returned in the callback.
window.show_all();
Win {
model,
window,
}
}
Finally, show this Widget
by calling Win::run()
:
=== #[widget]
attribute
A #[widget]
attribute is provided to simplify the creation of a widget.
This attribute does the following:
view!
macro to create the widget with a declarative syntax.fn root()
, type Msg
, type Model
, type ModelParam
and type Root
items.Widget::set_property()
in the update()
function when assigning to an attribute of the model.Widget
struct
.Update
and Widget
traits can be implemented at once.To use this attribute, add the following code:
Here is an example using this attribute:
#[derive(Msg)] pub enum Msg { Decrement, Increment, Quit, }
pub struct Model { counter: u32, }
#[widget] impl Widget for Win { fn model() -> Model { Model { counter: 0, } }
fn update(&mut self, event: Msg) {
match event {
// A call to self.label1.set_text() is automatically inserted by the
// attribute every time the model.counter attribute is updated.
Msg::Decrement => self.model.counter -= 1,
Msg::Increment => self.model.counter += 1,
Msg::Quit => gtk::main_quit(),
}
}
view! {
gtk::Window {
gtk::Box {
orientation: Vertical,
gtk::Button {
// By default, an event with one paramater is assumed.
clicked => Msg::Increment,
// Hence, the previous line is equivalent to:
// clicked(_) => Increment,
label: "+",
},
gtk::Label {
// Bind the text property of this Label to the counter attribute
// of the model.
// Every time the counter attribute is updated, the text property
// will be updated too.
text: &self.model.counter.to_string(),
},
gtk::Button {
clicked => Msg::Decrement,
label: "-",
},
},
// Use a tuple when you want to both send a message and return a value to
// the GTK+ callback.
delete_event(_, _) => (Msg::Quit, Inhibit(false)),
}
}
NOTE: The struct Win
is now automatically created by the attribute, as are the function root()
and the associated types Model
, ModelParam
, Msg
and Container
.
You can still provide the method and the associated types if needed, but you cannot create the struct
.
WARNING: The #[widget]
makes the generated struct
public: hence, the corresponding model and message types must be public too.
====
set_property()
calls are currently only inserted when assigning to an attribute of the model.
For instance, the following code
[source,rust]will not work as expected.
====
For more information about how you can use relm, you can take a look at the https://github.com/antoyo/relm/tree/master/relm-examples/[examples].
== Donations
If you appreciate this project and want new features to be implemented, please support me on Patreon.
image:https://c5.patreon.com/external/logo/become_a_patron_button.png[link="https://www.patreon.com/antoyo"]
== Projects using relm
If you want to add your project to this list, please https://github.com/antoyo/relm/pulls[create a pull request].