| Crates.io | remotia |
| lib.rs | remotia |
| version | 0.1.3 |
| created_at | 2025-04-05 21:45:03.472395+00 |
| updated_at | 2025-07-12 18:15:19.859191+00 |
| description | Open source framework for the development of media streaming and remote rendering software in pure Rust |
| homepage | |
| repository | https://github.com/remotia/remotia |
| max_upload_size | |
| id | 1622477 |
| size | 69,791 |
remotia is an open source framework for building remote rendering software, implemented in pure Rust.
The objective of this project is to provide:
A easy to customize benchmarking tool to researchers that want to evaluate their network communication protocols and encoders in a context of real-time video streaming.
A solid basis for teams that want to develop both the server and the client part of a remote rendering solution, with a special focus on cloud gaming and real-time desktop streaming.
As of the time of writing, remotia is a one-man PhD project. My aim is to fill the gap that other discontinued projects like GamingAnywhere left, providing an OS/Hardware agnostic platform to run the same kind of experiments while relying on a modern language like Rust. Contributions, tips and reviews are appreciated and encouraged.
Lorenzo.
Documentation is in progress, for information consult the Remotia Book.