Crates.io | respawn |
lib.rs | respawn |
version | 0.1.2 |
source | src |
created_at | 2023-03-17 22:57:04.557212 |
updated_at | 2023-10-28 00:59:57.946643 |
description | Utility for processing Quake source maps |
homepage | |
repository | https://github.com/4LT/respawn/ |
max_upload_size | |
id | 813340 |
size | 9,039 |
Seth "4LT" Rader
Utility for processing Quake maps by modifying, adding, and deleting entities.
respawn <input-file>
Reads <input-file>
and spits out a processed map with the same name suffixed
with "-post".
respawn <input-file> <output-file>
Same, but with an explicitly provided output filename.
Entities with keys starting with "easy:", "normal:", or "hard:" will be copied and patched.
E.g. a trigger_counter with a key/value pair of "hard:count" "4"
will be
copied into a new entity with the same keys and values, but with count
set to
4 and spawnflags
set appropriately ("Not on easy" and "Not on normal").
CC0 or MIT or Apache-2.0, your choice.
The respective licenses can be found at