Crates.io | rg3d-sound |
lib.rs | rg3d-sound |
version | 0.26.0 |
source | src |
created_at | 2019-09-16 18:50:44.46013 |
updated_at | 2022-01-07 19:15:48.566214 |
description | Sound library for games. |
homepage | https://rg3d.rs |
repository | https://github.com/mrDIMAS/rg3d |
max_upload_size | |
id | 165237 |
size | 1,971,704 |
Sound library for games and interactive applications written in Rust.
NOTE: even though this crate has rg3d
prefix in its name, it can be used separately without any issues.
Examples can be found in ./examples
. Make sure you run examples with --release
flag, debug
version is very slow and may cause tearing of output sound.
This library has full HRTF support, it uses HRIR spheres generated using IRCAM HRIR database. HRIR spheres are produced using a small tool written in C++ - hrir_sphere_builder. It is very important to find HRTF that suits you because they're very individual and the overall perception is fully defined by the use of correct HRTF.
Any contributions are very appreciated! Check the Issues
page to see how can you help the project.
MIT
This library wouldn't have been ever created without work of these people. Thank you all!