| Crates.io | routingkit-cch |
| lib.rs | routingkit-cch |
| version | 0.1.3 |
| created_at | 2025-09-29 12:25:49.225319+00 |
| updated_at | 2025-10-21 14:37:44.49218+00 |
| description | Rust bindings for RoutingKit's Customizable Contraction Hierarchies (CCH) |
| homepage | |
| repository | https://github.com/HellOwhatAs/RoutingKit-cch |
| max_upload_size | |
| id | 1859469 |
| size | 949,104 |
Rust/Python bindings for the Customizable Contraction Hierarchies (CCH) implementation from RoutingKit. CCH is a three‑phase shortest path acceleration technique for large directed graphs (e.g. road networks) that allows fast re-weighting while keeping very low query latency.
CustomizableContractionHierarchies (CCH) are an index-based speedup technique for shortest paths in directed graphs that can quickly be adapted to new weights. CCHs use, contrary to regulars CHs, a three phase setup:
The preprocessing is slow but does not rely on the arc weights. The Customization introduces the weights and is reasonably fast. Finally, the actual paths are computed in the query phase. A common setup consists of doing the preprocessing once and the customization per user upon login. Further one can use a customization to incorporate live-traffic updates.
cxx.CCH, CCHMetric).Rust stable release from crates.io:
[dependencies]
routingkit-cch = "0.1"
Or track the repository:
[dependencies]
routingkit-cch = { git = "https://github.com/HellOwhatAs/routingkit-cch" }
Python stable release from pypi:
pip install routingkit-cch
Or track the repository:
pip install git+https://github.com/HellOwhatAs/routingkit-cch
For the git form ensure the RoutingKit submodule is present:
git submodule update --init --recursive
Requirements: C++17 compiler (MSVC / gcc / clang).
OpenMP is enabled automatically by the build script; ensure your toolchain provides an OpenMP runtime (e.g. install libomp on macOS).
Without it the build may fail when CCHMetric::parallel_new is called.
For a python example, see
examples/draft.py.
use routingkit_cch::{CCH, CCHMetric, CCHQuery, compute_order_degree};
// Small toy graph: 0 -> 1 -> 2 -> 3
let tail = vec![0, 1, 2];
let head = vec![1, 2, 3];
let weights = vec![10, 5, 7]; // total 22 from 0 to 3
let node_count = 4u32;
// 1) Compute a (cheap) order; for real data prefer compute_order_inertial (requires lat,lon).
let order = compute_order_degree(node_count, &tail, &head);
let cch = CCH::new(&order, &tail, &head, |_| {}, false);
// 2) Bind weights & customize (done inside CCHMetric::new here).
let metric = CCHMetric::new(&cch, weights.clone());
// 3) Run a shortest path query 0 -> 3.
let mut q = CCHQuery::new(&metric);
q.add_source(0, 0);
q.add_target(3, 0);
let res = q.run();
assert_eq!(res.distance(), Some(22));
let node_path = res.node_path();
assert_eq!(node_path, vec![0, 1, 2, 3]);
let arc_path = res.arc_path();
assert_eq!(arc_path, vec![0, 1, 2]);
For production use prefer the inertial nested dissection based order:
use routingkit_cch::compute_order_inertial;
let order = compute_order_inertial(node_count, &tail, &head, &latitude, &longitude);
Better separators -> faster customization & queries. External advanced orderers (e.g. FlowCutter) could be integrated offline; you only need to supply the permutation.
use routingkit_cch::{CCH, CCHMetric};
let metric = CCHMetric::new(&cch, weights.clone()); // single thread
let metric = CCHMetric::parallel_new(&cch, weights.clone(), 0); // 0 -> auto threads
Use when graphs are large enough; for tiny graphs overhead may outweigh benefit.
If only a small subset of arc weights change (e.g. traffic incidents), you can avoid a full re-customization:
let mut metric = CCHMetric::parallel_new(&cch, weights.clone(), 0);
let mut updater = CCHMetricPartialUpdater::new(&cch);
// ... run queries ...
// Update two arcs (id 12 -> 900, id 77 -> 450)
updater.apply(&mut metric, &BTreeMap::from_iter([(12, 900), (77, 450)]));
// New queries now see updated weights.
let mut q = CCHQuery::new(&metric);
q.add_source(0, 0);
q.add_target(3, 0);
{
let res = q.run();
printf("{:?}", res.distance());
} // drop res before reusing q since res takes &mut q
q.add_source(2, 0);
q.add_target(5, 0);
{
let res = q.run();
// ...
}
CCHQuery is not thread-safe; create one instance per thread and reuse it is far cheaper than constructing a new one.
After run() -> CCHQueryResult:
CCHQueryResult::distance() -> Option<u32> (None = unreachable)CCHQueryResult::node_path() -> Vec<node_id> (empty = unreachable)CCHQueryResult::arc_path() -> Vec<original_arc_id> (empty = unreachable)| Type | Send | Sync | Notes |
|---|---|---|---|
CCH |
yes | yes | Immutable after build |
CCHMetric |
yes | yes | Read-only after customization / partial-update |
CCHQuery |
yes | no | Internal mutable labels; reuse it within thread |
CCHQueryResult |
yes | no | Runned state of CCHQuery, actually &mut of it |
CCHMetricPartialUpdater |
no | no | Should have nothing to do with parallel |
Create separate queries per thread for parallel batch querying.