Crates.io | rspec |
lib.rs | rspec |
version | 1.0.0 |
source | src |
created_at | 2016-07-22 15:38:45.001109 |
updated_at | 2021-02-06 15:10:15.970807 |
description | Write Rspec-like tests with stable rust |
homepage | https://mackwic.github.io/rspec |
repository | https://github.com/rust-rspec/rspec |
max_upload_size | |
id | 5752 |
size | 138,794 |
When you like BDD, and all the nested describe/context/it
way of testing, but
you also like when your code compiles every day 👌.
If you don't know what is Rust, are confused by the terms BDD, TDD, or just want a gently beginner introduction, please go to the Beginner Section.
The last stable documentation is available for consultation at docs.rs/rspec.
Add this in your Cargo.toml
:
[dev_dependencies]
rspec = "1.0"
and add this to your src/lib.rs
or src/main.rs
:
#[cfg(test)]
extern crate rspec;
You can see complete examples in the examples/
directory.
extern crate rspec;
pub fn main() {
// Use a local struct to provide the test contexts with an environment.
// The environment will contain the subject that is to be tested
// along with any additional data you might need during the test run:
#[derive(Clone, Default, Debug)]
struct Environment {
// ...
}
// `rspec::run(…)` is a convenience wrapper that takes care of setting up
// a runner, logger, configuration and running the test suite for you.
// If you want more direct control, you can manually set up those things, too.
rspec::run(&rspec::describe("rspec, a BDD testing framework", Environment::default(), |ctx| {
// `describe`, or any of its equivalents, opens the root context
// of your test suite. Within you can then either define test examples:
ctx.it("can define top-level tests", |_| true);
// or make use of sub-contexts to add some structure to your test suite:
ctx.specify("contexts give your tests structure and reduce redundancy", |ctx| {
ctx.before(|_| {
// Executed once, before any of the contexts/examples is entered.
});
ctx.after(|_| {
// Executed once, after all of the contexts/examples have been exited.
});
ctx.specify("rspec can handle results", |ctx| {
ctx.it("passes if the return is_ok()", |_| Ok(()) as Result<(),()>);
ctx.it("failes if the return is_err()", |_| Err(()) as Result<(),()>);
});
ctx.specify("rspec can handle bools", |ctx| {
ctx.it("should pass if true", |_| true);
ctx.it("should fail if false", |_| false);
ctx.it("is convenient for comparisons", |_| (42 % 37 + 2) > 3);
});
ctx.specify("rspec can handle units", |ctx| {
ctx.it("should pass if the return is ()", |_| {});
});
ctx.specify("rspec can handle panics", |ctx| {
ctx.it("is convenient for asserts", |_| assert_eq!(1, 1));
});
});
})); // exits the process with a failure code if one of the tests failed.
}
rspec provides three variants for each of the structural elements:
Variant A | Variant B | Variant C | |
---|---|---|---|
Suites: | suite |
describe |
given |
Contexts: | context |
specify |
when |
Examples: | example |
it |
then |
Note: While the intended use is to stick to a single variant per test suite it is possible to freely mix structural elements across variants.
suite
, context
& example
runner.run(&rspec::suite("opens a suite", /* environment */, |ctx| {
ctx.context("opens a context", |ctx| {
ctx.example("opens an example", |env| /* test condition */ );
});
}));
describe
, specify
& it
runner.run(&rspec::describe("opens a suite", /* environment */, |ctx| {
ctx.specify("opens a context", |ctx| {
ctx.it("opens an example", |env| /* test condition */ );
});
}));
given
, when
& then
runner.run(&rspec::given("opens a suite", /* environment */, |ctx| {
ctx.when("opens a context", |ctx| {
ctx.then("opens an example", |env| /* test condition */ );
});
}));
All | Each | |
---|---|---|
Before: | before /before_all |
before_each |
After: | after /after_all |
after_each |
The "All" variants of before and after blocks are executed once upon entering (or exiting, respectively) the given context.
before_each
and after_each
blocks are executed once before each of the
given context's sub-contexts or examples.
Again, you can see complete examples in the examples/
directory.
The last stable documentation is available for consultation at https://docs.rs/rspec.
... are greatly welcome! Contributions follow the standard Github workflow, which is:
[WIP]
in the title and we'll gladly help you.Take a look at the issues if you want to help without knowing how. Some issues are mentored!
Welcome in the Rust community! Here are some links which can hopefully help:
TDD, short for Tests Driven Development, is a methodology of development where your code is always working, where refactoring is easy, and you know exactly what piece of code do and what it doesn't.
With TDD, legacy code is limited, your build is always green and you don't have regresssions.
This is a wonderful and magical land, a well-keeped secret where only the best of the best are admitted, people who don't compromise on quality because they know the cost of the absence of quality. People who know that over-quality is a non-sense.
Here are some useful links:
BDD, short for Behavior Driven Development, is a variation on TDD; some would say that BDD is simply TDD but refined.
BDD states that tests are not the center of the methodology. They are one of the most usefull tool available, but we should not look at them in too high regard. What matters is the contract they seal, the described behavior.
Thus, there is enough tests when the behavior of the struct
is sufficiently
described. Thinking in term of behavior has two benefits:
When doing TDD, it helps to make incremential steps. Just write examples of how to use the functions, and make this example pass, then go to the next one. Your tests will naturally have one clear intent, and so will be easy to debug / rely on when refactoring. This is the describe/it approach, which this crate hopes to fill.
By describing behavior, we are doing an analysis of our program. This analysis can be very useful! Say... an User Story, for example. Given the formalism As a X, When Y, I want Z, you can assign scenarii describing the high-level behavior of your units. The Gherkin formalism is often employed for this, it use a Given X, When Y, Then Z structure. This project does not aim to help on high-level BDD, see the cucumber for Rust port for that.
The foundation of BDD is well explained here and also here.
BDD written with the Gherkin formalism can really gain from a layer of DDD (Domain Driven Development), but this is another story....
Mozilla Public Licence 2.0. See the LICENCE file at the root of the repository.
In non legal terms it means that:
This section DOES NOT REPLACE NOR COMPLETE the LICENCE files. The LICENCE file is the only place where the licence of this project is defined.