rtriangulate

Crates.iortriangulate
lib.rsrtriangulate
version0.3.1
sourcesrc
created_at2017-01-17 03:34:57.263987
updated_at2018-05-23 07:28:59.011702
descriptionDelaunay triangulation on a set of points
homepage
repositoryhttps://github.com/tynril/rtriangulate
max_upload_size
id8105
size29,841
Samuel Lorétan (tynril)

documentation

https://tynril.github.io/rtriangulate

README

rtriangulate

crates.io Build Status Coverage Status

A Rust implementation of the Delaunay triangulation algorithm presented by Paul Bourke.

Find the crate documentation on docs.rs, or here on Github.

This was developed as an exercise to get more used to Rust. As far as I know, it works, but it might not. Also, this is a O(n1.5) (approximatively) algorithm, it's not parallelized, and it doesn't use the GPU at all.

Usage

Add the rtriangulate dependency to Cargo.toml:

[dependencies]
rtriangulate = "0.3"

And use the crate as such:

extern crate rtriangulate;

use rtriangulate::{TriangulationPoint, triangulate};

fn main() {
    // A list of points (which has to be sorted on x).
    // Note that you can use your own point type, just implement the rtriangulate::Point trait.
    let points = [
        TriangulationPoint::new(10.0, 50.0),
        TriangulationPoint::new(25.0, 40.0),
        TriangulationPoint::new(30.0, 40.0)
    ];

    // In case you need to sort your points:
    // points.sort_unstable_by(rtriangulate::sort_points);

    // Do the triangulation.
    let triangles = triangulate(&points).unwrap();

    println!("{:?}", triangles); // [Triangle(1, 0, 2)]
}

License

MIT - See LICENSE file.

Commit count: 41

cargo fmt