| Crates.io | run-in-roblox |
| lib.rs | run-in-roblox |
| version | 0.3.0 |
| created_at | 2019-07-31 21:03:45.518689+00 |
| updated_at | 2020-10-30 18:27:27.765936+00 |
| description | Run stuff inside Roblox Studio |
| homepage | |
| repository | https://github.com/rojo-rbx/run-in-roblox |
| max_upload_size | |
| id | 153259 |
| size | 105,790 |
run-in-roblox is a tool to run a place, a model, or an individual script inside Roblox Studio.
run-in-roblox pipes output from inside Roblox Studio back to stdout/stderr, which enables traditional automation tools to work alongside Roblox.
You can download pre-built binaries from run-in-roblox's GitHub Releases page.
run-in-roblox can be installed with Foreman, a toolchain manager for Roblox projects.
[tools]
run-in-roblox = { source = "rojo-rbx/run-in-roblox", version = "0.3.0" }
You'll need Rust 1.37.0 or newer.
cargo install run-in-roblox
The recommended way to use run-in-roblox is with a place file and a script to run:
run-in-roblox --place MyPlace.rbxlx --script starter-script.lua
This will open MyPlace.rbxlx in Roblox Studio, run starter-script.lua until it completes, and then exit.
--place is optional, but --script is required.
run-in-roblox is available under the terms of the MIT License. See LICENSE.txt or https://opensource.org/licenses/MIT for details.