rush-ecs-parser

Crates.iorush-ecs-parser
lib.rsrush-ecs-parser
version0.1.0
sourcesrc
created_at2024-10-23 13:35:58.510964
updated_at2024-10-23 13:35:58.510964
descriptionRush ECS Framework Parser
homepagehttps://sonic.game/
repositoryhttps://github.com/mirrorworld-universe/rush
max_upload_size
id1420136
size16,354
Jonathan Bakebwa (codebender828)

documentation

README

rush-parser

Sample Blueprint

[world]
name = "Sonic's World"
entities = ["player"]
regions = ["farm", "house"]

[player] # (e.g. [<entity_name>])
name = "string"
x = 0
y = 0
w = 0
h = 0
speed = 0

[instances.farm]
player = [
  # speed = 0, taken default value from [player] table
	{ name = "npc", x = 0, y = 0, w = 0, h = 0 }
]

[instances.house]
player = [
	{ name = "npc", x = 0, y = 0, w = 0, h = 0, speed = 50 }
]
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