sdl3-ttf-sys

Crates.iosdl3-ttf-sys
lib.rssdl3-ttf-sys
version0.6.0+SDL-ttf-3.2.2
created_at2025-03-03 12:41:52.806951+00
updated_at2026-01-01 16:56:19.450145+00
descriptionLow level Rust bindings for SDL3_ttf
homepage
repositoryhttps://codeberg.org/maia/sdl3-sys-rs
max_upload_size
id1575520
size282,412
Maia (maia-s)

documentation

https://docs.rs/sdl3-ttf-sys

README

sdl3-ttf-sys: Low level Rust bindings for SDL3_ttf

These are low level Rust bindings for SDL3_ttf, an add-on library for SDL 3 for rendering text. This version of sdl3-ttf-sys has bindings for SDL_ttf versions 3.2.0 to 3.2.2, inclusive.

Most of the docs are generated directly from the C headers and document how SDL works in C. Using it from Rust might work differently in some cases. For example, macros in C are usually translated to constants or constant functions in Rust. Documentation specific to these Rust bindings are tagged with sdl3-sys.

Browse the API at docs.rs!

Usage

sdl3-ttf-sys is compatible with SDL_ttf version 3.2.0 or later. Some APIs require later versions; you can check availability in the documentation. The latest available stable release is recommended.

By default, sdl3-ttf-sys will attempt to link to a dynamic/shared library named SDL3_ttf in the default library search path, using the usual platform specific naming convention for libraries. You can change this behaviour with the following feature flags.

Feature Description
use-pkg-config Use pkg-config to find and link the SDL_ttf library.
use-vcpkg Use vcpkg to find and link the SDL_ttf library.
build-from-source Build and link SDL_ttf from source. You have to install any dependencies SDL needs to build for your target first. See below for build related features.
build-from-source-static Shortcut for enabling both the build-from-source and link-static features. This should no longer be necessary.
build-static-vendored Build and link SDL_ttf from source, use vendored libraries (see below), and link it all statically.
link-framework Link to a framework on Apple targets. This currently requires SDL3_ttf.xcframework to be located at ~/Library/Frameworks or /Library/Frameworks. The built executable has to be put in a signed app bundle to be able to run.
link-static Link SDL_ttf statically.
no-link Don't link anything, and provide linking flags via Cargo metadata so you can do manual linking if desired.

Building from source

When building from source with the build-from-source feature flag, you can use features to configure which backends and image formats to support. Features marked with "(cmake)" below all have an sdlttf- prefix and correspond to SDL_ttf's cmake variables. They're autodetected if not set. You can use a no- prefix to disable a cmake feature, for example no-sdlttf-harfbuzz disables harfbuzz support. Activated features override features disabled with the no- prefix.

Linking and vendoring

Feature (cmake) Description
vendored Build dependencies from source as part of building SDL_ttf

Rendering

Feature (cmake) Description
harfbuzz Use harfbuzz to improve text shaping
plutosvg Use plutosvg for color emoji support

Other features

Feature Description
debug-impls Implement the Debug trait for most SDL_ttf types.
metadata Enable metadata.
only-metadata Shortcut for enabling both the metadata and no-link features.

Recent changes

  • 0.6.0:

    • Update sdl3-sys to 0.6.0
    • Synchronize version number with sdl3-sys
    • Add metadata
    • Remove deprecated aliases
    • Make some functions safe and/or const
    • MSRV 1.85
  • 0.2.1:

    • Expose TTF_TextData
    • Fix an issue where creating symlinks after a build could fail
    • Fix copying the built library when cross compiling
  • 0.2.0:

    • Update sdl3-sys to 0.5.0
    • Add no-link feature
    • On Apple targets, look for frameworks in ~/Library/Frameworks too

See ChangeLog.md for older changes

Commit count: 866

cargo fmt