| Crates.io | seedling |
| lib.rs | seedling |
| version | 1.1.1 |
| created_at | 2024-12-07 13:06:53.679245+00 |
| updated_at | 2025-08-30 16:21:41.599354+00 |
| description | A Rust crate for hierarchical seeded pseudo-random number generators. |
| homepage | https://github.com/terahlunah/seedling |
| repository | https://github.com/terahlunah/seedling |
| max_upload_size | |
| id | 1475587 |
| size | 10,018 |
Seedling is a Rust crate for creating hierarchical pseudo-random number generators (PRNGs). It provides a simple way to organize RNGs into a tree-like structure, ensuring reproducible and independent random sequences.
[dependencies]
seedling = "1.1.0"
TreeRng32), 64-bit (TreeRng64), and fast (TreeRngFast) PRNGs out of the box.RngCore and integrates with the rand ecosystem (including rand::Rng trait).// `seedling` reexports `rand_core` for convenience
use seedling::{rand_core::RngCore, TreeRng64};
// Use `rand::Rng` for a higher level api
use rand::Rng;
fn main() {
// It is recommended to use constants for subtree indexes to prevent accidental index changes
const FEATURE_1_INDEX: u64 = 1;
const FEATURE_2_INDEX: u64 = 2;
// Indexes are arbitrary and just need to be unique per `TreeRng`
const FEATURE_2_1_INDEX: u64 = 1;
// The root seed of the tree
let root_seed = 42;
// Create a new top-level RNG
let mut root_rng = TreeRng64::new(root_seed);
// Create a child RNG with a constant index
let mut feature_1_rng = root_rng.child(FEATURE_1_INDEX);
println!("Feature 1 RNG u64: {}", feature_1_rng.next_u64());
// Create another child RNG with a different index
let mut feature_2_rng = root_rng.child(FEATURE_2_INDEX);
println!("Feature 2 RNG u64: {}", feature_2_rng.next_u64());
// Children of `TreeRng` are themselves `TreeRng` and the hierarchy can grow to arbitrary depth
let feature_2_1_rng = feature_2_rng.child(FEATURE_2_1_INDEX);
}
seedling includes out of the box support for the rand_pcg generators via the following type aliases.
TreeRng32: A 32-bit RNG based on Pcg32.TreeRng64: A 64-bit RNG based on Pcg64.TreeRngFast: A fast RNG based on Pcg64Mcg.seedling is also easily extensible and TreeRng<T> will work with any type implementing RngCore and SeedableRng
from rand_core.