Crates.io | serde-pod |
lib.rs | serde-pod |
version | 0.2.0 |
source | src |
created_at | 2018-12-16 17:32:34.520753 |
updated_at | 2020-04-20 16:40:32.71572 |
description | https://github.com/Mingun/serde-pod |
homepage | |
repository | https://github.com/Mingun/serde-pod |
max_upload_size | |
id | 102172 |
size | 75,872 |
Реализует простую сериализацию и десериализацию структур, наиболее близкую к их представлению в памяти.
Читаем заголовок GFF файла (формат Bioware, используемый для хранения данных в таких играх, как Neverwinter Nights, Neverwinter Nights 2 и Ведьмак):
extern crate byteorder;
#[macro_use]
extern crate serde_derive;
extern crate serde_pod;
use serde_pod::{from_bytes, Result};
#[derive(Debug, Deserialize, PartialEq)]
struct Signature([u8; 4]);
#[derive(Debug, Deserialize, PartialEq)]
struct Version([u8; 4]);
#[derive(Debug, Deserialize, PartialEq)]
struct Section {
offset: u32,
count: u32,
}
#[derive(Debug, Deserialize, PartialEq)]
struct GffHeader {
signature: Signature,
version: Version,
structs: Section,
fields: Section,
labels: Section,
field_data: Section,
field_indices: Section,
list_indices: Section,
}
fn main() {
let header: GffHeader = from_bytes::<byteorder::LE, _>(&[
// Signature
0x47, 0x55, 0x49, 0x20,
// Version
0x56, 0x33, 0x2E, 0x32,
// structs
0x38, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
// fields
0xEC, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00,
// labels
0xD0, 0x07, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00,
// field_data
0x70, 0x09, 0x00, 0x00, 0x1D, 0x02, 0x00, 0x00,
// field_indices
0x8D, 0x0B, 0x00, 0x00, 0x4C, 0x02, 0x00, 0x00,
// list_indices
0xD9, 0x0D, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
])?;
assert_eq!(header, GffHeader {
signature: Signature(*b"GUI "),
version: Version(*b"V3.2"),
structs: Section { offset: 0x38, count: 15 },
fields: Section { offset: 0xEC, count: 147 },
labels: Section { offset: 0x07D0, count: 26 },
field_data: Section { offset: 0x0970, count: 541 },
field_indices: Section { offset: 0x0B8D, count: 588 },
list_indices: Section { offset: 0x0DD9, count: 36 },
});
}