Crates.io | sheller |
lib.rs | sheller |
version | 0.5.4 |
source | src |
created_at | 2024-02-06 22:37:29.985834 |
updated_at | 2024-02-12 23:52:14.628706 |
description | 🐚 Sheller is a shell command builder and standard command extension library written in Rust. |
homepage | |
repository | https://github.com/oneofthezombies/sheller |
max_upload_size | |
id | 1129569 |
size | 24,360 |
🐚 Sheller is a shell command builder and standard command extension library written in Rust.
I would really APPRECIATE it if you could star(⭐) this repository! Click to jump to the repository.
I created it because I want to call npm install
from Rust on multiplatforms.
(npm
is installed with the file name npm.cmd
on Windows platforms. and Rust std::process::Command
does not support PATHEXT-based executable search like cmd.exe
, pwsh.exe
or go
)
I use Rust to write utility functions for managing Rust library and application projects.
For example, calling cargo clippy -- -D clippy::all -D clippy::pedantic
.
Currently, this project is also a Rust project. Therefore, I wrote utility functions in Rust.
Let's take an example of the Git pre-push hook that verifies before pushing to Github.
The .cargo-husky/hooks/pre-push
file of this project is a file that is copied to .git/hooks/pre-push
when the Cargo project is set up, and when git push
is called, this script is called before a push is actually made.
The implementation of this script is, to put it exaggeratedly, one line: cargo run --package tool-dev -- pre-push
.
The script calls the Rust command line in one line. And the actual implementation is written in Rust code.
Within the code, call the command line again, such as cargo check ...
, cargo clippy ...
, cargo fmt ...
, and cargo test ...
.
There are three reasons why it was written in Rust.
First, the syntax of Unix Shell or Windows Batch scripts is very difficult.
There is no major problem when writing one or two lines.
However, management requirements are gradually increading.
Conditional statements, loop statements, and function syntax are also not intuitive by my standards.
Since I can't memorize the syntax, I have to look up Stack Overflow or ask Chat GPT every time.
Second, to use easy JavaScript or Python, I need to add a dependency to the project development environment.
In fact, installing Node.js or Python runtime in my development environment doesn't require much effort.
However, Rust also has a convenient tool called cargo run
.
Depending on the size of the project, the build may take quite a while.
However, once dependent libraries are built, no additional builds occur even if they are called multiple times.
So, the developer experience is not bad after the first build.
Third, I am a Rust newbie.
The Rust project was first started in 2024, when this article was written.
To become proficient, whenever I get a chance to program something, I try to write it all in Rust.
The introduction was long.
To get straight to the point, it's because of npm install
.
To explain cause and effect, it is as follows.
I started a project to write a TypeScript compiler in Rust.
I was writing code in Rust to install the TypeScript sample project in the development environment.
To call npm install
in Rust, I must call the shell command and pass npm install
as an argument.
This is because the npm
command is a script, not an executable file.
Because it is a script, it must be passed as an argument to the shell command.
And this shell command is largely different for each Windows and Unix platform.
The goal is not to create platform-independent scripts.
The goal is to be able to call command lines in a shell environment.
For this reason, I created the Sheller library.
This is to write utility functions in the Rust project I use, or to use them in a Rust application if needed in the future.
If you want to call echo hello
then,
When target_family
is windows
.
Set the COMSPEC
environment variable to program
, and if the environment variable is not set, used cmd.exe
as the fallback program.
Also set the args
to ["/D", "/S", "/C", "echo hello"]
.
When target_family
is unix
.
Set the SHELL
environment variable to program, and if the environment variable is not set, used /bin/sh
as the fallback program.
Also set the args
to ["-c", "echo hello"]
.
Add sheller
to your dependencies.
# Cargo.toml
[dependencies]
sheller = "0.5"
Below are examples using sheller
.
If you simply want to run a shell script, use it as follows.
// crates/examples/readme/src/run.rs
use sheller::run;
fn main() {
run!("echo hello");
// It will be printed as below, or panicked.
// hello
}
If you don't want panic
, you can use the try_run
methods to receive and process sheller::Result<()>
.
// crates/examples/readme/src/try_run.rs
use sheller::try_run;
fn main() -> sheller::Result<()> {
try_run!("echo hello")
}
📢 If you want output of which command line is executed, add the tracing to your dependencies.
Sheller internally uses tracing
, a pupular centralized structured logging system.
Below is an example using tracing
.
# Cargo.toml
[dependencies]
tracing = "0.1"
tracing-subscriber = "0.3"
// crates/examples/readme/src/run_with_log.rs
use sheller::run;
fn main() {
init_log();
run!("echo hello");
// 2024-02-09T19:11:29.897389Z INFO sheller: Running command. command="/bin/bash" "-c" "echo hello"
// hello
// 2024-02-09T19:11:29.898254Z INFO sheller: Succeeded to run command with zero exit code. command="/bin/bash" "-c" "echo hello"
}
fn init_log() {
tracing::subscriber::set_global_default(
tracing_subscriber::FmtSubscriber::builder()
.with_max_level(tracing::Level::TRACE)
.finish(),
)
.expect("setting default subscriber failed");
}
👀 For more information on how to use tracing, please check the tracing documentation.
Sheller
uses std::process::Command
.
If you want to change the current working path, stdout/stderr or environment variables, use the Sheller::build
method.
This method returns std::process::Command
.
Below is an example of changing the current working path.
⚠️ If you don't see the run
method, check use sheller::CommandExt
.
// crates/examples/readme/src/builder.rs
use sheller::{new, CommandExt};
fn main() {
let mut command = new!("echo hello").build();
command.current_dir("/my/dir").run();
}
Likewise, run
and try_run
can all be used.
If you want to pipe stdout, please see the example below.
// crates/examples/readme/src/pipe.rs
use sheller::new;
static EOL: &str = if cfg!(windows) { "\r\n" } else { "\n" };
fn main() {
let output = new!("echo hello")
.build()
.stdout(std::process::Stdio::piped())
.output()
.unwrap();
assert_eq!(output.stdout, format!("hello{EOL}").as_bytes());
}
In addition to the methods above, you can of course also use the Rust official std::process::Command
methods.
For more information about std::process::Command
, please check the Rust official page.
The run
and try_run
methods are implemented as CommandExt
.
The purpose of these methods is utility.
So you don't necessarily have to use Sheller
.
Below is an example that uses only CommandExt
without using Sheller
.
// crates/examples/readme/src/command_ext.rs
use sheller::CommandExt;
fn main() {
let mut command = std::process::Command::new("echo");
command.arg("hello").run();
}
INFO
If yourshell
process does not die, use kill_tree!
For example,ctrl + c
(orcommand + c
) event occurs,kill_tree::Config.include_target
Set tofalse
to kill all child processes except the current process.
use kill_tree::{blocking::kill_tree_with_config, Config};
use std::sync::mpsc::channel;
fn cleanup_children() {
let current_process_id = std::process::id();
let config = Config {
include_target: false,
..Default::default()
};
let result = kill_tree_with_config(current_process_id, &config);
println!("kill_tree_with_config: {result:?}");
}
fn main() {
let (tx, rx) = channel();
ctrlc::set_handler(move || {
cleanup_children();
tx.send(()).expect("Could not send signal on channel.");
})
.expect("Error setting handler.");
println!("Current process id: {}", std::process::id());
println!("Waiting for signal...");
rx.recv().expect("Could not receive from channel.");
println!("Got it! Exiting...");
}