| Crates.io | shogo |
| lib.rs | shogo |
| version | 0.5.1 |
| created_at | 2021-12-31 01:50:45.374135+00 |
| updated_at | 2022-12-28 00:51:25.341469+00 |
| description | webgl game engine using offscreencanvas |
| homepage | |
| repository | https://github.com/tiby312/shogo |
| max_upload_size | |
| id | 505603 |
| size | 33,011 |
An engine that spawns a worker thread and then forwards on events from the main thread in a user defined format.
See it in action at https://tiby312.github.io/broccoli_report/
Also see the demo sub-project.
Additionally provides a simple 2d drawing system to draw many primitives efficiently through using webgl2 buffers and a small vertex type, [f32;2].