skeld

Crates.ioskeld
lib.rsskeld
version0.3.0
sourcesrc
created_at2024-07-13 18:23:50.914904
updated_at2024-11-05 20:54:48.233961
descriptiona tui tool for opening projects in a restricted sandbox to prevent supply chain attacks such as typosquatting
homepage
repositoryhttps://github.com/hacrvlq/skeld
max_upload_size
id1302522
size158,144
(hacrvlq)

documentation

https://github.com/hacrvlq/skeld/blob/v0.3.0/docs/DOCS.md

README

Skeld

Programming is constant remote code execution.1

Or have you inspected all your dependencies? It's easy to write a library that steals private ssh keys on the side.

Skeld mitigates this risk by opening projects in a restricted sandbox where only the required paths are accessible. A sandbox can be conveniently created via a terminal UI by selecting a project, which is then opened in the configured editor/IDE (inside a sandbox).

screenshot of the skeld tui

The paths that the sandbox can access are defined on a per-project basis:

# projects are specified with a single TOML file

project-dir = "~/dev/skeld"
# paths can be whitelisted read-only
whitelist-ro = [
  # some string interpolation is supported (see DOCS.md#String-Interpolation)
  "$(CONFIG)/nvim",
]
# paths can be whitelisted read-write
whitelist-rw = [
  "$(DATA)/nvim",
  "$(STATE)/nvim",
]
# including options from other files is also supported
include = ["rust"]

Installation

Note that only Linux is supported.

[!IMPORTANT] Skeld depends on Bubblewrap, so it must be available in PATH.

Getting Started

Without any configuration, the skeld UI displays a blank screen. Some configuration is therefore inevitable. Below is an example configuration for the neovim editor.

Configuration

Create a file $XDG_CONFIG_HOME/skeld/config.toml with the following content:

# it is possible to disable the help text in the bottom right corner
disable-help = false

# colorscheme from the screenshot
[colorscheme]
normal = "#DCD7BA"
banner = "#E6C384"
heading = "#C0A36E"
label = "#727169"
keybind = "#6A9589"
background = "#1F1F28"

[[commands]]
name = "<edit>"
keybind = "e"
command = ["nvim"]
# see DOCS.md#Project-Data-Format
detach = false

[[commands]]
name = "<quit>"
keybind = "q"
# if 'command' is empty, skeld quits immediately
command = []

# user-wide whitelists
[project]
# read-write whitelists
whitelist-rw = [
  "$(DATA)/nvim",
  "$(STATE)/nvim",
]
# read-only whitelists
whitelist-ro = [
  "~/.bashrc",
  "$(CONFIG)/nvim",

  "/usr",
  "/etc",
]
# symlink whitelists
# NOTE: depending on the system, these may not be symlinks;
#       so they may need to be in 'whitelist-ro'
whitelist-ln = [
  "/bin",
  "/lib",
  "/lib64",
]
add-tmpfs = [
  "/tmp",
]
# as long as no secrets are stored in environment variables,
# this should be fine
whitelist-all-envvars = true

# configure the editor/IDE used to open projects
[project.editor]
# command used when a project specifies a file to be opened initially
cmd-with-file = ["nvim", "$(FILE)"]
# command used when no initial file is specified
cmd-without-file = ["nvim", "."]
# whether to detach editor from terminal;
# should be true for GUI editors and false for TUI editors
detach = false

Refer to the docs for all supported options.

Projects

To add a project, create a file at $XDG_DATA_HOME/skeld/projects/<your_project_name>.toml with the following content:

project-dir = "<your_project_directory>"
# optionally, a file to be opened initially can be specified
initial-file = "src/main.rs"

# project-specific whitelists
whitelist-dev = [
  "/dev/dri/",
]
# Language-specific whitelists can be separated into different a file.
# To do so, create a file at $XDG_DATA_HOME/skeld/include/<your_lang>.toml
# with the language-specific whitelists.
include = ["<your_lang>"]

Refer to the docs for all supported options.

Documentation

The documentation is available here.

Building

Requires the Rust Compiler.

$ git clone --depth=1 https://github.com/hacrvlq/skeld
$ cd skeld
$ cargo build --release
$ ./target/release/skeld

Footnotes

  1. This might be slightly overdramatized.

Commit count: 74

cargo fmt