skelly

Crates.ioskelly
lib.rsskelly
version0.4.0
sourcesrc
created_at2021-03-17 20:04:15.901201
updated_at2021-08-02 10:56:04.806848
descriptionSkeleton animation and IK
homepagehttps://github.com/zakarumych/skelly
repositoryhttps://github.com/zakarumych/skelly
max_upload_size
id370273
size76,197
development (github:dabbotorg:development)

documentation

https://docs.rs/skelly

README

skelly

crates docs actions MIT/Apache loc

Crate for skeleton animation.

Optionally provides inverse-kinematics functionality.

Example

use {skelly::Skelly, na::{Point3, Vector3, Isometry3}};

// build a skelly with leg and two arms.
let mut skelly = Skelly::<f32>::new();
let foot = skelly.add_root(Point3::origin());
let leg = skelly.attach(Vector3::z().into(), foot);
let waist = skelly.attach(Vector3::z().into(), leg);

let left_shoulder = skelly.attach(Vector3::z().into(), waist);
let left_arm = skelly.attach((-Vector3::x()).into(), left_shoulder);
let left_palm = skelly.attach((-Vector3::x()).into(), left_arm);

let right_shoulder = skelly.attach(Vector3::z().into(), waist);
let right_arm = skelly.attach(Vector3::x().into(), right_shoulder);
let right_palm = skelly.attach(Vector3::x().into(), right_arm);

// Write global isometries of every joint into an array.
let mut globals = vec![Isometry3::identity(); skelly.len()];
skelly.write_globals(&Isometry3::identity(), &mut globals);

See examples/demo.rs for working example.

License

Licensed under either of

at your option.

Contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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Commit count: 25

cargo fmt