Crates.io | skia-bindings |
lib.rs | skia-bindings |
version | 0.80.0 |
source | src |
created_at | 2019-08-05 08:08:04.029009 |
updated_at | 2024-11-15 10:20:08.463448 |
description | Skia Bindings for Rust |
homepage | https://github.com/rust-skia/rust-skia/tree/master/skia-bindings |
repository | https://github.com/rust-skia/rust-skia |
max_upload_size | |
id | 154244 |
size | 343,538 |
This is a supporting package for skia-safe, which provides safe Rust bindings to the Skia Graphics Library.
This package contains three components.
build.rs
and build_support/
.src/bindings.cpp
, and src/shaper.cpp
.Building Skia is quite exceptional, a number of prerequisites need to be available and configured properly for the target platform.
To configure and build Skia, build_support/skia.rs
does all the hard work: it pulls depot_tools/
and skia/
from Google's repositories and a number of additional dependencies by executing skia/tools/git-sync-deps
with Python. After that, it configures Skia with Google's GN tool, and finally builds it by giving control to the ninja
executable from the depot_tools/
package.
The files src/*.cpp
contain the C++ code that Rust needs to interact with Skia's codebase. These files are processed by the Rust's binding generator that uses libclang for the layout computation and are also compiled by clang.
If both steps went well, the resulting Rust binding code is written to OUT_DIR/skia/bindings.rs
, and the skia-bindings
library is found in the output directory.
By default, and for performance reasons, Skia is built in release mode even when cargo creates debug output. Skia debug builds can be enabled only by explicitly setting the environment variable SKIA_DEBUG=1
.
Because building Skia and creating the bindings is slow and depend on a number of components that lie outside the Rust ecosystem, we decided to experiment with prebuilt binaries.
Whenever a new version of rust-skia
is built from the release
branch on our CI server, the resulting Skia libraries, skia-bindings
library, and bindings.rs
are compressed and uploaded to the releases tab of the skia-binaries repository.
And whenever the build script detects that skia-bindings
is built from inside a crate and a prebuilt archive is available that matches the repository's hash, platform, and features, it downloads the package, unpacks it, and skips the full build step of Skia and the bindings.
Some users may not have a stable internet connection or are building skia-bindings
in an offline environment. You may download binaries manually from the skia-binaries repository in an environment where you do have internet access.
To use the binaries in an offline build, the environment variable SKIA_BINARIES_URL
must be set. This environment variable must point to the tar.gz
file where the binaries are located, prepended with file://
.
export SKIA_BINARIES_URL='file://path/to/skia-binaries.tar.gz'
ninja
and gn
On some systems, the bundled ninja
and gn
executables may not work (as it does on NixOS). To remedy
this, the executables used can be set using the following environment variables:
Variable | Description | Default |
---|---|---|
SKIA_NINJA_COMMAND |
The ninja command to run. It can be either a command name or an absolute path. |
ninja by default, ninja.exe on Windows |
SKIA_GN_COMMAND |
The gn command to run. It can be either a command name or a path that starts at Skia's source directory. |
bin/gn |
In some cases, one may wish to provide an alternate Skia source directory. This can be achieved by
setting SKIA_SOURCE_DIR
, which must be an absolute path to a Skia source directory with all
dependencies.
By default, numerous libraries Skia depends upon are built in addition to Skia itself. In the event that this is not wanted (say, if the crate is being built as part of a package's build routine,) this behavior can be disabled by setting the SKIA_USE_SYSTEM_LIBRARIES
environment variable.
Also note that there is one exception here. FreeType is only embedded on Android platforms by default. If your platform does not support a more recent FreeType version, skia-bindings must be built with the feature embed-freetype
.
Besides of the features gl
, vulkan
, metal
, and textlayout
that can be directly specified when the package is added as a cargo dependency, the Skia build can be customized further in build.rs
by adjusting one of two structs that are defined in build_support/skia.rs
:
BuildConfiguration
This struct represents the top level build configuration for skia-bindings
and contains a number of individual feature flags.
FinalBuildConfiguration
The FinalBuildConfiguration
is created from the BuildConfiguration
and contains name value pairs used by GN to parameterize the Skia build and preprocessor defines used to create the src/bindings.rs
file and the skia-bindings
library.
It's possible to cross compile Skia and the Rust bindings for different architectures on Linux. Set the following environment variables and then invoke cargo with the desired --target triple:
CLANGCC
: Command line to invoke clang to cross-compile C code for the desired target architecure. This command line may include a --target=<triple>
option.CLANGCXX
: Command line to invoke clang to cross-compile C++ code for the desired target architecure. This command line may include a --target=<triple>
option.SDKTARGETSYSROOT
: Path to the target sysroot.CC
/CXX
providing command lines to cross-compile (clang is not required) and HOST_CC
providing a command line for build for the host.CC_<target>
/CXX_<target>
providing command lines to cross-compile (clang is not required).When using a Yocto SDK for cross-compiling, all of the above environment variables will be set when entering the Yocto SDK environment by sourcing the environment-setup-*
script,
and CC
/CXX
are set to cross-compile. That means it is also necessary to set HOST_CC
, which usually works when set to just gcc
.
For linking your Rust application, you may also need to instruct cargo to use the correct linker and look for native library dependencies (such as Skia's FreeType dependency) in the sysroot. This can for be done via a .cargo/config
file or via environment variables. For example if your Rust target platform is aarch64-unknown-linux-gnu
and you're Yocto SDK's target is aarch64-poky-linux
:
CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER=aarch64-poky-linux-g++
RUSTFLAGS="-Clink-args=--sysroot=$SDKTARGETSYSROOT"