Crates.io | slosh3d |
lib.rs | slosh3d |
version | 0.1.0 |
created_at | 2025-09-20 14:56:38.90028+00 |
updated_at | 2025-09-20 14:56:38.90028+00 |
description | Cross-platform GPU 3D Material Point Method implementation. |
homepage | |
repository | https://github.com/dimforge/stensor |
max_upload_size | |
id | 1847842 |
size | 6,936,545 |
SLANG_DIR
environment variable: SLANG_DIR=/path/to/slang
.
Note that the variable must point to the root of the slang installation (i.e. the directory that contains bin
and lib
).cargo run --release --example testbed2
cargo run --release --example testbed3
This gives some insights of some interesting usages of MPM (the Material Point Method) for deformable physics simulation. Note that it doesn’t imply that slosh currently implements these models: