Crates.io | sonogram |
lib.rs | sonogram |
version | 0.7.1 |
source | src |
created_at | 2019-04-18 02:30:57.948212 |
updated_at | 2023-01-05 18:38:27.412825 |
description | A spectrograph utility written in Rust |
homepage | |
repository | https://github.com/psiphi75/sonogram |
max_upload_size | |
id | 128615 |
size | 1,637,015 |
Create a sonogram* from an wave form, or importing a .wav
file.
The spectrogram can be saved as a .png
file, a .csv
file, or
stored in memory. An example command line application is included
that converts .wav
files to .png
spectrograms.
Example output .png
:
*Note: sonogram, spectrograph, spectrogram, or power spectral density plots are common names of similar things.
cargo build --release --bin sonogram --features=build-binary
./target/release/sonogram --wav samples/trumpet.wav --png output.png
.png
filelet waveform: Vec<i16> = vec![/* ... some data ... */];
// Build the model
let spectrograph = SpecOptionsBuilder::new(2048)
.load_data_from_memory(waveform)
.build().unwrap();
// Compute the spectrogram giving the number of bins and the window overlap.
spectrograph.compute();
// Specify a colour gradient to use (note you can create custom ones)
let mut gradient = ColourGradient::create(ColourTheme::from(args.gradient));
// Save the spectrogram to PNG.
let png_file = std::path::Path::new("path/to/file.png");
spectrograph.to_png(&png_file,
FrequencyScale::Linear,
&mut gradient,
512, // Width
512, // Height
).unwrap();
For .png
images you can customise the colour gradient:
let mut gradient = ColourGradient::new();
gradient.add_colour(RGBAColour::new(0, 0, 0, 255)); // Black
gradient.add_colour(RGBAColour::new(55, 0, 110, 255)); // Purple
gradient.add_colour(RGBAColour::new(0, 0, 180, 255)); // Blue
gradient.add_colour(RGBAColour::new(0, 255, 255, 255)); // Cyan
gradient.add_colour(RGBAColour::new(0, 255, 0, 255)); // Green
spec_builder.set_gradient(gradient);
Or use a built-in colour gradient theme:
let mut gradient = ColourGradient::rainbow_theme();
spec_builder.set_gradient(gradient);
This source is released under the GPLv3 license. Read the LICENSE file for legal information.