| Crates.io | stone |
| lib.rs | stone |
| version | 0.0.1 |
| created_at | 2025-10-13 04:44:44.509209+00 |
| updated_at | 2025-10-13 04:44:44.509209+00 |
| description | A simple game 'engine' built on top of Bevy |
| homepage | |
| repository | |
| max_upload_size | |
| id | 1880035 |
| size | 224,250 |
Stone is a foundational game engine built on top of Bevy, designed to provide a robust blueprint for game development in Rust. It offers essential game development features while maintaining flexibility and extensibility for various game genres and styles.
Check out the examples directory for implementation examples.
# Run any example from the examples directory
cargo run --example <example-name>
# Add stone to your project
cargo add stone
# Or add it to your Cargo.toml
[dependencies]
stone = "0.*"
use stone::prelude::*;
fn main() {
Stone::new().add_plugins(DefaultPlugins).run();
}
MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)