swc_ecma_transforms_inferno

Crates.ioswc_ecma_transforms_inferno
lib.rsswc_ecma_transforms_inferno
version0.0.1
sourcesrc
created_at2023-09-03 18:57:39.818719
updated_at2023-09-03 18:57:39.818719
descriptionSWC plugin for InfernoJS.
homepage
repositoryhttps://github.com/infernojs/swc-plugin-inferno.git
max_upload_size
id962399
size241,852
Sampo Kivistö (Havunen)

documentation

https://github.com/infernojs/swc-plugin-inferno

README

Downloads Version License

InfernoJS SWC Plugin

Plugin for SWC to enable JSX for Inferno

This plugin transforms JSX code in your projects to Inferno compatible virtual DOM. It is recommended to use this plugin for compiling JSX for inferno. It is different to other JSX plugins, because it outputs highly optimized inferno specific createVNode calls. This plugin also checks children shape during compilation stage to reduce overhead from runtime application.

How to install

npm i --save-dev swc-plugin-inferno

How to use

Examples


// Render a simple div
Inferno.render(<div></div>, container);

// Render a div with text
Inferno.render(<div>Hello world</div>, container);

// Render a div with a boolean attribute
Inferno.render(<div autoFocus='true' />, container);

Fragments

All the following syntaxes are reserved for Inferno's createFragment call

<>
    <div>Foo</div>
    <div>Bar</div>
</>


<Fragment>
    <div>Foo</div>
    <div>Bar</div>
</Fragment>

Special flags

This plugin provides few special compile time flags that can be used to optimize an inferno application.

// ChildFlags:
<div $HasTextChildren /> - Children is rendered as pure text
<div $HasVNodeChildren /> - Children is another vNode (Element or Component)
<div $HasNonKeyedChildren /> - Children is always array without keys
<div $HasKeyedChildren /> - Children is array of vNodes having unique keys
<div $ChildFlag={expression} /> - This attribute is used for defining children shpae runtime. See inferno-vnode-flags (ChildFlags) for possibe values

// Functional flags
<div $ReCreate /> - This flag tells inferno to always remove and add the node. It can be used to replace key={Math.random()}

Options

swc-plugin-inferno will automatically import the required methods from inferno library. There is no need to import inferno in every single JSX file. Only import the inferno specific code required by the application.

example:

import {render} from 'inferno'; // only import 'render'

// The plugin will automatically import 'createVNode'
render(<div>1</div>, document.getElementById('root'));

Troubleshoot

You can verify swc-plugin-inferno is used by looking at the compiled output. This plugin does not generate calls to createElement or h, but instead it uses low level InfernoJS API createVNode, createComponentVNode, createFragment etc. If you see your JSX being transpiled into createElement calls it is a good indication that your build configuration is not correct.

Commit count: 65

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