Crates.io | sylasteven-system-pns |
lib.rs | sylasteven-system-pns |
version | 0.1.2 |
source | src |
created_at | 2019-10-09 20:47:59.800722 |
updated_at | 2019-10-12 10:51:10.576031 |
description | A system for sylasteven to recieve events from pns |
homepage | |
repository | https://nest.pijul.com/porky11/sylasteven-system-pns |
max_upload_size | |
id | 171308 |
size | 5,011 |
This is System PNS for the sylasteven game engine architecture. It uses the pns library for simulation. Events are created, when transitions are activated or deactivated in both play directions for a state.