tapestry

Crates.iotapestry
lib.rstapestry
version0.1.0
sourcesrc
created_at2021-04-10 07:20:51.260985
updated_at2021-04-10 07:20:51.260985
descriptionGeneric 2D grid data structure and utilities.
homepagehttps://github.com/zerovolts/tapestry
repositoryhttps://github.com/zerovolts/tapestry
max_upload_size
id381621
size41,962
Zach Stone (zerovolts)

documentation

https://docs.rs/tapestry

README

A library that implements many common operations over generic 2D matrices. This came about after having implemented the same flood-fill, neighbor selection, and other operations in multiple grid-based game projects.

The core of this library is the Grid<T> type along with its selection and flood iterators.

The flood iterator takes a starting coordinate and a predicate, and executes a flood fill to return all the recursively adjacent coordinates satisfying the predicate (such as being the same color in a paint program).

The selection iterator takes a collection of coordinates and returns the values of each of the cells. The returned values of the flood iterator, as well as the various "patterns" that exist (line, rect, neighbors) can be plugged into this in order to access and mutate collections of grid cells.

Flood fill example (Minesweeper)

Flood fill example (Minesweeper)

Line pattern example

Line pattern example

Rect binary space partitioning example (dungeon rooms)

Rect BSP example

Commit count: 63

cargo fmt