Asynchronous tcpclient based on aqueue actor.
- Version 2.+ Minimum supported Rust version: 1.75 or later
DEMO URL:
examples echo:
#![feature(async_closure)]
use tcpclient::{TcpClient,SocketClientTrait};
use tokio::io::AsyncReadExt;
use std::error::Error;
use log::LevelFilter;
#[tokio::main]
async fn main()->Result<(),Box<dyn Error>> {
// set logger out
env_logger::Builder::new().filter_level(LevelFilter::Debug).init();
// connect echo server
let client =
TcpClient::connect("127.0.0.1:5555", async move |_, client, mut reader| {
// read buff from target server
let mut buff=[0;7];
while let Ok(len) = reader.read_exact(&mut buff).await {
// send buff to target server
println!("{}",std::str::from_utf8(&buff[..len])?);
client.send(&buff[..len]).await?;
}
// return true need disconnect,false not disconnect
// if true and the current state is disconnected, it will be ignored.
Ok(true)
}, ()).await?;
// connect ok send buff to target server
client.send(b"1234567").await?;
// test disconnect readline
let mut str = "".into();
std::io::stdin().read_line(&mut str)?;
// disconnect target server
client.disconnect().await?;
// wait env logger out show
std::io::stdin().read_line(&mut str)?;
Ok(())
}