terr

Crates.ioterr
lib.rsterr
version0.1.2
sourcesrc
created_at2019-06-09 11:08:09.4682
updated_at2019-06-10 19:20:21.991366
descriptionProcedural terrain techniques
homepage
repositoryhttps://github.com/dhardy/terr
max_upload_size
id139951
size542,859
Diggory Hardy (dhardy)

documentation

README

Terr

Build Status

Procedural terrain generation algorithms.

Example

Changelog

Examples:

  • flat: just flat
  • noise: uncorrelated noise
  • fractal-md: fractal generation using the midpoint displacement algorithm
  • fractal-ds: fractal generation using the diamond-square algorithm

These are all very simple algorithms. Hopefully this library will accumulate more, and better, techniques, along with mesh optimisation and texturing support.

Commit count: 35

cargo fmt