Crates.io | tetromino |
lib.rs | tetromino |
version | 0.2.2 |
source | src |
created_at | 2023-08-22 00:40:19.107544 |
updated_at | 2024-09-05 05:16:25.39594 |
description | A graphical Tetris clone. |
homepage | https://github.com/d-e-s-o/tetromino |
repository | https://github.com/d-e-s-o/tetromino.git |
max_upload_size | |
id | 950606 |
size | 573,887 |
tetromino is a graphical Tetris clone. It is also a rewrite of a previous C++ based Tetris clone that improves on a few shortcomings.
tetromino uses the following key bindings:
Key(s) | Function |
---|---|
1 | Rotate stone left |
2 | Rotate stone right |
h | Move stone left |
l | Move stone right |
j | Move stone down |
Space | Drop the stone immediately |
q | Quit the game |
Backspace | Restart the game |
F2 | Enable (and disable) auto-playing AI |
F3 | Pause (and resume) the game |
F4 | Toggle dark/light mode |
Certain aspects of the game can be configured via its configuration
file. This file is expected at $XDG_CONFIG_DIR/tetromino/config.toml
.
Please refer to the help text (tetromino --help
) for details on what
can be configured and how.
tetromino comes with an xlock(1)
mode that runs the game with the
auto-playing AI enabled while the screen is locked. Please refer to the
tetromino-xlock-mode crate for details.