| Crates.io | tetromino |
| lib.rs | tetromino |
| version | 0.2.2 |
| created_at | 2023-08-22 00:40:19.107544+00 |
| updated_at | 2024-09-05 05:16:25.39594+00 |
| description | A graphical Tetris clone. |
| homepage | https://github.com/d-e-s-o/tetromino |
| repository | https://github.com/d-e-s-o/tetromino.git |
| max_upload_size | |
| id | 950606 |
| size | 573,887 |
tetromino is a graphical Tetris clone. It is also a rewrite of a previous C++ based Tetris clone that improves on a few shortcomings.
tetromino uses the following key bindings:
| Key(s) | Function |
|---|---|
| 1 | Rotate stone left |
| 2 | Rotate stone right |
| h | Move stone left |
| l | Move stone right |
| j | Move stone down |
| Space | Drop the stone immediately |
| q | Quit the game |
| Backspace | Restart the game |
| F2 | Enable (and disable) auto-playing AI |
| F3 | Pause (and resume) the game |
| F4 | Toggle dark/light mode |
Certain aspects of the game can be configured via its configuration
file. This file is expected at $XDG_CONFIG_DIR/tetromino/config.toml.
Please refer to the help text (tetromino --help) for details on what
can be configured and how.
tetromino comes with an xlock(1) mode that runs the game with the
auto-playing AI enabled while the screen is locked. Please refer to the
tetromino-xlock-mode crate for details.