titanium-engine

Crates.iotitanium-engine
lib.rstitanium-engine
version0.1.0
created_at2025-07-11 13:58:20.187622+00
updated_at2025-07-11 13:58:20.187622+00
descriptionLightweight and performant graphics engine built on top of wgpu.
homepage
repositoryhttps://github.com/michaelbuerger/titanium-engine
max_upload_size
id1747982
size3,979
Michael Buerger (michaelbuerger)

documentation

README

titanium-engine

This project is a ground-up rewrite of my old OpenGL-based graphics engine (https://github.com/michaelbuerger/GLEngine), using Rust and wgpu. The goal is to create a lightweight and performant engine that enables the development of 2D and 3D simulations.

Project goals include:

  • Cross-platform (Linux and Windows)
  • High performance
  • Minimal and carefully chosen dependencies
  • Clean architecture
  • Emphasis on documentation and testing from the beginning
  • "Librarization" --> wrap it up in a nice box and use it wherever needed
Commit count: 0

cargo fmt