Crates.io | toke-runner |
lib.rs | toke-runner |
version | 0.1.4 |
source | src |
created_at | 2024-02-25 13:38:10.808997 |
updated_at | 2024-02-26 15:04:47.486148 |
description | A command runner for toml files |
homepage | |
repository | https://github.com/afonsofrancof/toke |
max_upload_size | |
id | 1152458 |
size | 34,557 |
Toke (TOML Make) is a simple command runner inspired by Make but uses TOML (Tom's Obvious, Minimal Language) instead of Makefiles. This project was created for fun as an alternative to Make, because I was looking for a simple command runner/build system but didn't like the Makefile syntax.
You can get toke from crates.io:
cargo install toke-runner
You can also manually compile it with cargo:
git clone https://git.olympuslab.net/afonso/toke
cd toke
cargo build --release
The executable should then be in target/release/toke
Toke works by reading a TOML file named tokefile.toml
(or any variation of it like Tokefile.toml
, tokefile
, etc.) in your project directory. This file contains definitions of variables, targets, and their respective commands.
You can also pass in a file to be used instead of the default one.
toke -f my_custom_named_toke_file
To run a toke target, just run toke target_name_here
For example:
toke build
Toke then reads the TOML file, resolves variables, and then executes the specified commands for the target you provide.
It also checks for dependency cycles in your targets to prevent infinite loops.
[vars]
cc = "gcc"
[targets.build]
vars.cc = "clang"
cmd = "${cc} main.c -o main"
[targets.run]
cmd = "./main arg1 arg2"
deps = ["build"]
Because TOML has several ways of defining the same structure, here is a JSON representation of the above TOML file to make it easier to understand.
You can write your TOML file in any way you wish as long as it's structure is in the same style as the following JSON.
{
"vars": {
"cc": "gcc"
},
"targets": {
"build": {
"vars": {
"cc": "clang"
},
"cmd": "${cc} main.c -o main"
},
"run": {
"cmd": "./main arg1 arg2",
"deps": ["build"]
}
}
}
We define a variable cc
which is set to "gcc"
.
We have two targets: build
and run
.
The build
target compiles the code with clang.
The run
target runs the code with some arguments. It also depends on the build
target.
You can define global variables in the vars table, as seen in the above example.
You can specify local variables for each target. These local variables are defined under the vars
key within each target section. If the local variable name matches a global variable, it will overwrite the global variable value for that specific target.
Here is an example:
[vars]
cc = "g++"
[target.target1]
vars.cc = "gcc"
cmd="${cc} ${cflags} main.c -o main"
[target.target2]
vars.cc = "clang"
vars.cflags = "-Wall"
cmd="${cc} ${cflags} main.c -o main"
[target.target3]
vars.cflags = "-O3"
cmd="${cc} ${cflags} main.c -o main"
In this example:
target1
uses gcc
for the cc
variable, overriding the global value.
target2
specifies clang
for the cc
variable and adds -Wall
to cflags
.
target3
only sets cflags
to -O3
.
Additionally, you can override both global and local variables via command line arguments when invoking toke
. Command line arguments follow the format VARIABLE=value
. When provided, these values will overwrite any corresponding global or local variables.
Here's an example of using command line arguments:
toke build CC=gcc CFLAGS=-O2
In this example:
CC=gcc
overrides the value of the cc
variable.
CFLAGS=-O2
overrides the value of the cflags
variable.
These overrides allow for flexible customization.
Contributions are welcome! Feel free to submit issues or pull requests to help improve Toke.
This project is licensed under the MIT License - see the LICENSE file for details.
Toke is a fun experiment aiming to simplify build systems using the TOML format. Give it a try and see if it suits your project needs better than traditional build systems like Make!