| Crates.io | topus |
| lib.rs | topus |
| version | 0.1.6 |
| created_at | 2022-03-21 23:26:30.52+00 |
| updated_at | 2022-03-26 09:03:15.279913+00 |
| description | Write HTML in Rust. |
| homepage | |
| repository | |
| max_upload_size | |
| id | 554385 |
| size | 20,159 |
相较javascript,rust有更加严谨的语法,编译期能发现bug的优点。既然javascript能写html,是不是用rust写html体验更好。基于此想法,我写了topus。
我的想法是
struct DOM,由上至下有enum Node和enum Attribute。Display trait,通过to_string()转换成字符串html文件,写入字符串为了减少学习难度,所有字符串类型为String,而不是带有生命周期的&str。
enum Attribute有两个attribute变种。
Boolean(String),代表布尔属性,如hidden。Normal { key: String, value: Sting },代表普通属性,如style="display: None"。let hidden = Attribute::Boolean("hidden".to_string());
let style = Attribute::Normal {
key: "style".to_string(),
value: "display: None".to_string()
};
let http_equiv = Attribute::Normal {
key: "http-equiv".to_string(),
value: "X-UA-Compatible".to_string()
};
let macro_hidden = attribute!(hidden);
let macro_style = attribute!(style="display: None");
let macro_http_equiv = attribute!(http-equiv="X-UA-Compatible");
推荐使用宏创建Attribute,方便快捷。
assert_eq!(hidden, macro_hidden);
assert_eq!(style, macro_style);
assert_eq!(http_equiv, macro_http_equiv);
Vec<Attribute>使用attributes宏可以很方便的创建Vec
let attributes = attributes!(html style="display:None");
assert_eq!(
vec![
Attribute::Normal{
key: "style".to_string(),
value: "display:None".to_string()
},
Attribute::Boolean("html".to_string())],
attributes);
细心的应该发现问题了,html和style="display:None" 属性是逆向加入Vec容器的。
enum Node有三个变种。
Element { node_name: String, attributes: Vec<Attribute>, child_nodes: Vec<Node>},代表element node。Text { node_value: String },代表text node。Comment { node_value: String },代表comment node。let text = Node::Text { node_value: "hello world".to_string() };
let comment = Node::Comment { node_value: "comment".to_string()};
let doctype = Node::Element {
node_name: "!DOCTYPE".to_string(),
attributes: attributes!(html),
child_nodes: Vec::<Node>::with_capacity(0)
};
let a = Node::Element {
node_name: "a".to_string(),
attributes: attributes!(hidden style="display:None"),
child_nodes: Vec::<Node>::with_capacity(0)
};
let macro_text = text!("hello world");
let macro_comment = comment!("comment");
let macro_doctype = element!(!DOCTYPE html);
let macro_a = element!(a hidden style="display:None");
assert_eq!(text, macro_text);
assert_eq!(comment, macro_comment);
assert_eq!(doctype, macro_doctype);
assert_eq!(a, macro_a);
assert_eq!("<a hidden style=\"display:None\">".to_string(), macro_a.to_string());
细心的又发现了,macro_a.to_string() 中的hidden 和style="display: None" 属性顺序是正向了,因为在实现Display trait 过程中,通过attributes.iter().rev()逆转了attributes的显示顺序。
Vec<Node>使用elements宏可以很方便的创建Vec<Node>
let nodes = nodes!(head body);
assert_eq!(
vec![
element!(body),
element!(head),],
attrs);
同样的,head和body 节点是逆序的。
epxression在element! 宏调用中我们也可以传入表达式参数。如
let html = element!(html charset="UTF-8" =>
element!(head =>
element!(meta charset="UTF-8"),
element!(meta http-equiv="X-UA-Compatible" content="IE=edge"),
element!(meta name="viewport" content="width=device-width, initial-scale=1.0"),
element!(title => text!(title),),
),
element!(body => text!(""),),
);
Attribute和Node表达式后面要跟着,,Vec<Attribute>和Vec<Node>表达式后面要跟着;。
通过build!宏,生成html文件。
build!(html => "index.html");